Commit graph

8 commits

Author SHA1 Message Date
Aikar
03553d232e Update upstream 2016-06-22 22:18:41 -04:00
Aikar
e4c179e827 Refactor Lighting Queue System
may help #284

Cleans up the lighting queue system, reducing diff and improving implementation.

We no longer stop chunk unloads due to lighting updates, and instead simply flush the lighting queue.
The cost of forcing the chunk (and its neighbors!) to stay loaded waiting for its
lighting work to finish is much greater than simply taking the hit and doing the work.

This change also helps reduce the diff and avoid bugs with missed diffs by removing
duplicated logic.

Also switches to a more effecient data structure (ArrayDeque instead of LinkedList) for the queue itself.
2016-05-15 18:48:39 -04:00
Aikar
b6d0dd32c6 Fix chunk leak issue with queued light updates 2016-05-13 01:34:37 -04:00
Aikar
34fcd8ccc2 Paper 1.9.4 Update 2016-05-11 22:07:46 -04:00
Aikar
496b49861c Rename a Timings class and split up Tracker timings 2016-04-29 21:23:40 -04:00
Zach Brown
a01a25ff57 Missed diff, unused config entry, general cleanup
cc GH-170
2016-03-30 22:55:46 -05:00
Aikar
f16d938497 Paper 1.9.2 Update 2016-03-30 20:50:23 -04:00
Byteflux
dd60ba4869 Add Lighting Queue
The lighting queue spreads out the processing of light updates across
multiple ticks based on how much free time the server has left at the end
of the tick.
2016-03-24 23:38:38 -07:00