Commit graph

4 commits

Author SHA1 Message Date
Aikar
b06cb423cb Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:47 -04:00
Ytnoos
f7e48582b5 Revert "Re-track players that dismount from other players" 2020-04-22 00:06:30 +02:00
Aikar
9fc8102ef5 Load Spawn Chunks Asynchronously and Spiral Out
Ensures absolute center is first in priority
Speeds up server startup
2020-04-19 06:01:07 -04:00
Aikar
7c041b2460 Increase Light Queue Size
Wiz mentioned that large WorldEdit operations cause light to run on
main thread. The queue was small, set to 5.. this bumps it to 20
but makes it configurable per-world.

The main risk of increasing this higher is during shutdown, some
queued light updates may be lost because mojang did not flush the
light engine on shutdown...

The queue size only puts a cap on max loss, doesn't solve that problem.

Don't touch this unless you know you have a problem and ok with the risk.
2020-04-08 21:36:10 -04:00