Commit graph

5 commits

Author SHA1 Message Date
Zach Brown
56392fd43d Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit 3aee9dbd0..0828ce366:
  > Add SpawnReason.SHEARING
  > SPIGOT-4339: Add EntityTransformEvent

--- work/CraftBukkit
Submodule work/CraftBukkit 17ff1e046..c2035aa1d:
  > Add some missing CreatureSpawnEvent.SpawnReason calls
  > SPIGOT-4339: Add EntityTransformEvent

--- work/Spigot
Submodule work/Spigot 947a8e7fd..5696c83c1:
  > Rebuild patches
2018-11-13 23:21:32 -05:00
Shane Freeder
18ac1d68c0 Update for Minecraft 1.13.2 2018-10-23 00:16:21 +01:00
Aikar
9ea608cf84 Improve Village Door code to not break village mechanics 2018-10-11 21:42:13 -04:00
Aikar
bdd77afa95 More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00
Aikar
f942c53fd8 Don't double add golems to world - Fixes #1385
spawnCreature adds to world now
2018-08-30 20:57:22 -04:00