Commit graph

14 commits

Author SHA1 Message Date
Zach Brown
b39f2133a1 Update Paper to MC 1.12-pre5 2017-05-20 23:41:39 -05:00
Zach Brown
ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
Zach Brown
2c33c8b106 Update upstream CB 2017-05-13 20:37:46 -05:00
Zach Brown
2671b8b308 Update upstream B/CB/S 2017-04-28 19:25:52 -05:00
Shane Freeder
4200b785dc Remove Ignore invalid Marker Icon ID's in maps
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.
2017-04-22 15:32:06 +01:00
Zach Brown
90927cd654 Update upstream B/CB 2017-04-20 08:22:08 -05:00
Zach Brown
66a6db73e0 Update upstream B/CB 2017-03-31 23:24:42 -05:00
Zach Brown
bc4e080971 Update upstream CB 2017-03-30 18:26:00 -05:00
Zach Brown
de6a101264 Update upstream B/CB/S
Adds /paper command for reloading the paper config.
Closes GH-639

Per-world config logging has been removed in favor of all or nothing
logging for all paper settings. I don't believe it was used enough to
warrant maintaining. If this is not the case it should be possible to
re-add it.
2017-03-24 22:18:58 -05:00
Zach Brown
013c024ca2 Update upstream CB 2017-01-28 17:36:03 -06:00
Zach Brown
b6dd3fb9d3 Update upstream B/CB
Closes GH-569
2017-01-06 15:45:59 -06:00
Aikar
34e0091024 Incremental Auto Save Players
Take same approach we did for chunks, and only save player if its been X time since last save,
instead of doing it all in 1 tick.

This is even more helpful considering Player Saving is done sync for File IO.
2016-12-27 16:11:25 -05:00
Aikar
352c322914 Upstream update 2016-12-27 13:07:43 -05:00
AlfieC
7aaab3347c Properly fix item duplication bug (#557)
Credit to prplz for figuring out the real issue
2016-12-27 16:03:37 +00:00