Commit graph

6190 commits

Author SHA1 Message Date
Nassim Jahnke
95ff18dca7 Fix block action handling (#6213) 2021-07-17 14:46:46 +02:00
Jake Potrebic
6cb42c485b Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6209) 2021-07-16 18:48:27 -07:00
Jake Potrebic
b166af8801 Fix PaperTickList (#6191) 2021-07-16 09:18:04 -07:00
Jake Potrebic
186cf8842e Fix distanceSq check on block breaking (#6195) 2021-07-15 20:01:48 -07:00
Jake Potrebic
6602dc655e Catch desynced block breaks (#6193) 2021-07-15 16:00:58 -07:00
Jake Potrebic
83db66562f Use cause and cancel component in PlayerGameModeChanteEvent (#6192) 2021-07-15 14:44:59 -07:00
LemonCaramel
6ac1befa7b Fix Stonecutter #6180 issue (#6181) 2021-07-15 00:37:22 +09:00
sulu5890
22ac08c412 Fix incorrect message for outdated clients (#6160) 2021-07-13 21:49:38 -05:00
Shane Freeder
87ad9b0502 Fix missing annotation 2021-07-13 19:15:18 +01:00
Shane Freeder
4ca03426b0 Expand resource pack API 2021-07-12 20:42:17 +01:00
Jason Penilla
713b774a85 [ci skip] Use commit timestamp instead of build time in manifest (#6161) 2021-07-11 23:24:48 -07:00
Jake Potrebic
67e2594825 Fix command signs (#6139) 2021-07-11 11:06:49 -07:00
Jake Potrebic
5ce2cd8c05 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6149)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
17c35d6e SPIGOT-6637: Revert "#636: Add FurnaceStartSmeltEvent"
4b27230b SPIGOT-6623: Missing API reasons for entity freezing
e1528c85 #636: Add FurnaceStartSmeltEvent

CraftBukkit Changes:
a6292cc3 SPIGOT-6637: Revert "#874: Add FurnaceStartSmeltEvent"
f4066854 SPIGOT-6579: DragonFireBall movement with setDirection jumps around a lot
9add952b SPIGOT-6623: Missing API reasons for entity freezing
2ea359f1 #874: Add FurnaceStartSmeltEvent
be8d625e SPIGOT-5560, SPIGOT-6574, SPIGOT-6632: Remove no longer needed tile entity fix

Spigot Changes:
eac3cd96 Rebuild patches
2021-07-11 00:01:29 -07:00
Jake Potrebic
f359da1843 Fix NPE from using wrong ProtoChunk ctor (#6147) 2021-07-10 13:17:47 -07:00
Jake Potrebic
dcdec7d59c Add config for mobs immune to default effects (#4835) 2021-07-09 21:49:49 -07:00
Jake Potrebic
ee11682d4d fixed kick event leave message (#4766) 2021-07-09 12:03:28 -07:00
Nassim Jahnke
081a882f94 Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
b5d7883a SPIGOT-6634: Override needed method
99561c21 SPIGOT-6624: Explosions do not destroy blocks out of vanilla heights in custom dimensions
2021-07-09 16:08:42 +02:00
Jake Potrebic
fc955009ca Add PlayerArmSwingEvent (#5353) 2021-07-09 06:56:30 -07:00
Xemorr
d81fd123ce Swapped out Vec3#distanceTo call with a Vec3#distanceToSqr call to remove calls to Math.sqrt 2021-07-07 20:58:54 +01:00
Jake Potrebic
2c55fce23e Fix collisions during world generation (#6129) 2021-07-09 03:16:57 -07:00
Jason Penilla
5fe7fbd769 [ci skip] Add a test plugin (#6133) 2021-07-09 03:04:33 -07:00
Jason Penilla
43e9be4586 [ci skip] Remove extra newlines at EOF (#6127) 2021-07-08 18:40:24 -07:00
Bjarne Koll
fc1a197de2 Ensure shulker bounding box is updated (#6010)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-07-09 03:18:32 +02:00
Pedro Arenas
08e9f148f9 [ci skip] More badges and things to README.md (#5338)
* Update README.md

* Update README.md

Remove license badge and fix letters

* Update README.md

* Update README.md

Many many time in this PR... now pass to java 16

* Update README.md

Add discord badge

* Update README.md

Fix format

* Update README.md

Change url to patches (because Spigot-API-Patches change)

* Update README.md

* Update README.md

Apply suggest url to patches

Co-authored-by: Olivia <chew@chew.pw>

* Update README.md

Update paper version from 1.17 to 1.17.1

* Update README.md

A better badge for discord (IRC not have a custom badge or any...)

* Update README.md

Update style.

Co-authored-by: Olivia <chew@chew.pw>
2021-07-08 10:41:46 -04:00
Jake Potrebic
9d46f898d9 Fix cancelling EntityPickupItemEvent for villagers (#6091)
Remove's Billy's fix as upstream implemented a (broken) fix and then fixed their fix
2021-07-07 11:07:38 -07:00
Nassim Jahnke
2689c8d04f Drop no longer needed patch (#6115) 2021-07-07 19:18:05 +02:00
MD
aeb072c35d Route sign run_command click events through normal chat logic (#6109)
This patch changes sign command logic so that `run_command` click events are routed through the standard chat/command
logic used for inbound chat messages.

This fixes numerous issues related to sign click commands:
  - Signs with a `run_command` value of "/<plugin command>" would fail and show the "Unknown command" warning. This
    prevents usage of commands like `//wand` from WorldEdit in sign click events entirely and requires users to drop
    the leading slash from other plugins' commands. This patch now executes the plugin commands as would be expected,
    adding a leading slash if necessary.
  - Signs with a `run_command` value that doesn't match an existing command could fail silently. This patch causes
    these to *always* show "Unknown command" instead.
  - Plugins listening to `PlayerCommandPreprocessEvent` would not be able to intercept any command executions from
    sign click events. This patch allows plugins to intercept player commands when fired by a click event, in the same
    manner as commands executed by the player typing or clicking on a chat message.
  - Commands executed from signs would not be logged to the console. This patch fixes this.

This patch also prepends a leading slash if the `run_command` value lacks one, which matches vanilla behaviour (old
code would strip this slash away) while also ensuring `PlayerCommandPreprocessEvent#getMessage` remains consistent
with other command executions from chat (which always include the leading slash).
2021-07-07 16:12:58 +01:00
Nassim Jahnke
823ad58768 Fix MobEffectArgument#getEffect reobf 2021-07-07 15:42:08 +02:00
Jason Penilla
737c162fe2 [ci skip] Use Java toolchain for run tasks (#6108) 2021-07-07 06:18:02 -07:00
Malfrador
fa7bf2d3dc Add option for logging named entity deaths (#6107) 2021-07-07 15:15:17 +02:00
dfsek
6a93c5c949 Add methods to ProtoWorld for working with BlockStates (#5929) 2021-07-07 03:23:16 -07:00
Jason Penilla
0b90741c3f Move log message for named entity deaths into correct location (#6105) 2021-07-07 03:04:34 -07:00
Jason Penilla
8a664e6bbc Deobfuscate stacktraces in sync load info (#6103) 2021-07-07 00:19:08 -07:00
Nassim Jahnke
7037cd401f Update to Minecraft 1.17.1 (#6097) 2021-07-07 08:52:40 +02:00
Jake Potrebic
43f52d9c13 add Optimize Light Engine patch (#5863) 2021-07-05 21:30:39 -07:00
chickeneer
d61d127882 AbstractSkeleton should extend RangedEntity (#6087)
This includes Strays and matches the mojang RangedAttackMob
2021-07-05 22:48:08 -05:00
Jason Penilla
d9fde9a55a Add back linking to Adventure Javadoc (#6088) 2021-07-05 20:25:23 -07:00
Jake Potrebic
fff6b90af3 Fix Player#playerListName nullability annotation (#6089) 2021-07-05 20:22:11 -07:00
Jason Penilla
cad0a49123 Fix incorrect variable usage in per-player mob spawning patch (#6077) 2021-07-04 09:30:59 -07:00
Jason Penilla
08033a4fc0 Also deobfuscate secondary stacktraces in crash reports (#6078) 2021-07-04 03:20:11 -07:00
Jason Penilla
acf72e1186 Add reobf mappings patch for LevelChunk#level (CraftBukkit changes type) (#6079) 2021-07-04 03:19:48 -07:00
Jason Penilla
1d6b275814 Fix Bossbar updating (closes #6061) (#6076) 2021-07-03 16:26:13 -07:00
Jake Potrebic
42714f234c fix custom beacon ranges (#6067) 2021-07-02 12:51:49 -07:00
PaulBGD
88029f0e8a Readd "Use getChunkIfLoadedImmediately in places" (#6047)
* Readd "Use getChunkIfLoadedImmediately in places"

* Formatting

* Fix var names
2021-07-02 14:04:29 -05:00
BillyGalbreath
42293b52e2 Honor spigot.yml setting log-villager-deaths (#6057)
cat note: giggity.
2021-07-01 22:28:31 -05:00
Shane Freeder
2143a948be Fix NPE when completing skull lookups without a real owner (Fixes #6052)
This looks like mojang introduced an NPE however it was previously being
supressed by the future used by the server, we'll just stick to the legacy
behavior of retainining the existing profile of earlier versions
2021-07-01 00:10:28 +01:00
Shane Freeder
aa1d49efd6 [ci skip] revert dev-imports derp 2021-06-30 22:29:54 +01:00
Shane Freeder
0641643c4a Backport MC-229191 ore distribution changes 2021-06-30 22:11:40 +01:00
Jason Penilla
c8203638a0 Add reobf mappings patch for LevelStorageSource$LevelStorageAccess#getDataTag (#6043) 2021-06-29 16:56:26 -07:00
Shane Freeder
5a5d27f6a1 Fix NPE when using broadcast as players are joining 2021-06-29 22:21:42 +01:00