Commit graph

3208 commits

Author SHA1 Message Date
Jake Potrebic
ba3c29b92e
Finish converting all events to jspecify annotations 2024-09-29 19:13:41 -07:00
Bjarne Koll
ea00be3aaa
Do not NPE on uuid resolution in player profile (#11449)
Band-aid fix for the player profile api resolution for a profile with
name but without uuid. The real solution is a proper refactoring of the
completeFromCache and complete method internally, however this needs
further consideration regarding existing faulty behaviour around name
lookups from uuid-only profiles.
2024-09-30 00:26:44 +02:00
Axionize
b410fe8697
Configurable per-world void damage offset/damage(#11436) 2024-09-30 00:06:13 +02:00
Noah van der Aa
e3c8a8eef1
Add PlayerInsertLecternBookEvent [1.20 port] (#7305)
* Add PlayerInsertLecternBookEvent

* Rebase

Additionally, moves the event call higher up and removes the lectern
block state clone from the event.

* jSpecify

* Shrink correctly

* style fixups

* move methods

* rename param to cancel

* fix javadocs

* more javadoc fixes

* fix co-author on patch from yesterday

* last fix

---------

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-29 14:28:48 -07:00
Jake Potrebic
f9c7f2a5c1
Begin switching to JSpecify annotations (#11448)
* Begin switching to JSpecify annotations

* more

* fixes
2024-09-29 12:52:13 -07:00
Jake Potrebic
6d7a438fad
Call bucket events for cauldrons (#7486) 2024-09-29 00:04:11 +02:00
Esoteric Enderman
355b1cbaf6
Add API for explosions to damage the explosion cause (#11180)
This intends to give plugin developers more control over explosions created using the World#createExplosion method, specifically by adding the option for explosions to damage the explosion cause (not the default behavior, and previously impossible to do, as far as I know). This is done by overloading existing methods with an extra `excludeSourceFromDamage` parameter.

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-28 21:32:56 +02:00
Tamion
7b03141498
Add startingBrewTime (#11406)
* add startingBrewTime

* casting

* requests

* comments and fix setBrewTime

* a

* b

* move to own class

* rename

* missing Paper comment

* missing experimentals

* rebased

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-28 12:14:20 -07:00
Jake Potrebic
e17eb6be0c
Improve entity effect API (#11444) 2024-09-28 20:05:45 +02:00
Jake Potrebic
b7ab22dee1
Fix console completions on invalid commands (#7603) 2024-09-27 11:05:15 -07:00
masmc05
8f56db871b
Add enchantWithLevels with tag specification (#11438)
* Add enchantWithLevels with tag specification

* Finalise

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-27 11:04:57 -07:00
Jake Potrebic
f33611cbc3
fix ItemStack#removeEnchantments creating non-stackable items (#11442) 2024-09-27 10:58:11 -07:00
Jake Potrebic
dd6d1842bb
Remove redundant fillUsableCommands call (#11425) 2024-09-27 18:49:18 +02:00
Jake Potrebic
9c76642f99
Deprecate for removal Block#isValidTool (#11439)
The method's implementation uses Block#getDrops
which re-computes the drops from the loot table each
call leading to isValidTool returning different values
with subsequent calls.
2024-09-27 18:28:04 +02:00
Brokkonaut
01c4820450
Call EntityDropItemEvent when a container item drops its contents (#11441) 2024-09-27 18:27:14 +02:00
Stefano
627cc64eea
Adjust HAProxy's existance to log for console masters (#11433) 2024-09-27 18:19:29 +02:00
Jake Potrebic
20ec62255d
use correct types for preloading CraftRegistry
also add a check in CraftRegistryEntry constructor to
make sure preload class isn't in net.minecraft package
2024-09-26 14:20:09 -07:00
Jake Potrebic
1bc02e6b23
Fix tag lifecycle event handlers not disabling /reload 2024-09-24 19:33:30 -07:00
Jake Potrebic
9b1ee0d87d
Add missing key files and cleanup registry definition order 2024-09-23 17:36:32 -07:00
Jake Potrebic
acdd6d35ad
make MenuType implement FeatureDependant 2024-09-23 15:03:52 -07:00
Jake Potrebic
4514c71a7f
Only call EntityPortalExitEvent if entity is actually in a portal 2024-09-22 14:36:17 -07:00
Jake Potrebic
e8297c4cca
Expand out datapack API (#10828)
* Expand out datapack API

* add getTitle

* better enable check
2024-09-22 14:28:45 -07:00
TreemanKing
540deb7ef7
Fix Color Particle API (#10895)
* fix: check datatype of particles rather than particle-type

* feature: add ARGB channels

It keeps the functionality of the original color(int).

* fix: order

* fixes

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-22 14:06:40 -07:00
Nassim Jahnke
2f50b87277
Fixup command precprocess cancellation (#11424) 2024-09-22 21:25:37 +02:00
Nassim Jahnke
81d94483a2
Add ItemStack array serialization methods (#10387) 2024-09-22 21:02:06 +02:00
Oliver Janka
1cb2bf466f
Add velocity forwarding secret env override (#10127)
Previously, the velocity forwarding secret could only be configured via
the configuration option in the global paper configuration.
This makes configuring/passing such a value rather difficult for
containerized/orchestrated servers as these configuration files are
usually part of the server data volume itself and hence cannot be
sourced from a secret.

This commit enables administrators to define the PAPER_VELOCITY_SECRET
environment variable, which will override any potentially configured
velocity secret.
2024-09-22 20:25:27 +02:00
Bjarne Koll
78feecb12f
Deprecate BlockType#isInteractable (#11427)
While BlockType is still marked as internal, it mirrors the already
paper-deprecated method #isInteractable.

The commit marks said method as deprecated if/when BlockType becomes
experimental/non-internal.
2024-09-22 20:09:41 +02:00
Lulu13022002
1ed64f8270
Update launchProjectile API (#11300) 2024-09-21 21:19:02 +02:00
Jake Potrebic
593faf4fc3
Create TileStateInventoryHolder (#11420)
Adds a missing interface to centralize getSnapshotInventory methods.
2024-09-21 20:09:29 +02:00
Bjarne Koll
5bcb2ff9e4
Correctly launch WindCharges (#11418)
The launch API on LivingEntity only respected the WindCharge type, not
its near-clone BreezeWindCharge.

This commit correctly accounts for BreezeWindCharge in
CraftLivingEntity.
2024-09-21 20:08:31 +02:00
Newwind
d61175421d
Disable pretty printing for advancement saving (#11419) 2024-09-21 20:01:22 +02:00
Bjarne Koll
9c450388e1
Return null in getRegistry(Class) for unknown type (#11422)
The Bukkit#getRegistry(Class) method contract specifies that it returns
null for unknown registry types. The current implementation however
requires the passed class to be mappable to a known registry key.

For types like Material, which have a SimpleRegistry in bukkit's
Registry interface, no server side registry exists and such the type
cannot be mapped to a registry key.

The commit correctly returns null for types that are not mappable to a
registry key instead of throwing a NullPointerException.
2024-09-21 19:57:08 +02:00
Bjarne Koll
c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00
Shane Freeder
5c82955733
Only mark decorations dirty if a removal actually occurs (#11413)
* Only mark decorations dirty if a removal actually occurs

Vanilla calls this method blindly inside of a loop which erroniously marks
map data files as being dirty even if nothing has actually changed.

* Merge into existing patch

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-19 16:27:33 +02:00
4real
2aaf4369b6
Validate slot in PlayerInventory#setSlot (#11399) 2024-09-17 16:57:32 +02:00
Bjarne Koll
1348e44173
Prevent NPE when serializing unresolved profile (#11407)
In the recent upstream update, the paper player profile was updated to
correctly return null for both name and id if constructed as such. This
change however broke the serialisation logic, as it depended on the name
never being null.

The commit moves the checks over to the newly introduced emptyName/UUID
fields that track if the profile was constructed with a null name or
uuid to differentiate it against an empty string or the NIL_UUID.
2024-09-16 20:53:00 +02:00
Tamion
13a23951d7
Fix enable-player-collisions playing sounds when set to false (#11390) 2024-09-15 22:26:23 +02:00
Tamion
951e7ddc44
Fix TrialSpawner forgetting assigned mob when placed by player (#11381) 2024-09-15 22:20:38 +02:00
Jake Potrebic
0a53f1d10d
Set default drop behavior for player deaths (#11380) 2024-09-15 21:51:35 +02:00
Bjarne Koll
d1a72eac31
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11405)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1fc1020a PR-1049: Add MenuType API
8ae2e3be PR-1055: Expand riptiding API
cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor
7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim
1ac7f950 PR-1054: Add FireworkMeta#hasPower
4cfb565f SPIGOT-7873: Add powered state for skulls

CraftBukkit Changes:
bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update
ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing
0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync
815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe
45c206f2c PR-1458: Add MenuType API
19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false
4e006d28f PR-1468: Expand riptiding API
bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components
8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops
8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing
63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs
7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table
060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies
7ccb86cc0 PR-1465: Add FireworkMeta#hasPower
804ad6491 SPIGOT-7873: Add powered state for skulls
f9610cdcb Improve minecart movement

Spigot Changes:
a759b629 Rebuild patches

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-15 21:39:53 +02:00
Nassim Jahnke
4ff58c4c48
Update spark 2024-09-12 19:54:34 +02:00
Jason Penilla
e945cfe1c5
Fix PaperServerListPingEvent#getPlayerSample not being populated or used (#11387) 2024-09-10 19:52:30 +02:00
Jake Potrebic
61fe23cd08
deprecate isEnabledByFeature in Item/BlockType 2024-09-09 19:19:46 -07:00
Fabrizio La Rosa
971a7a5511
Add Decorated Pot Cracked API (#11365) 2024-09-08 22:12:36 +02:00
masmc05
b09eaf2e8d
Add Item serialization as json api (#11235)
* Item serialization as json

* Add ItemStackAdapter for Gson

* A javadoc note at #serialize() and #deserialize()

* Rebase

* Move serialize closer to deserialize

* Add explaining comment about SERIALIZE_CUSTOM_AS_SNBT usage

* Apply lynxplay requests

* Forgot `@NotNull`

* Very important diff was removed

* Rebase

* Javadocs

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-09-08 12:58:30 -07:00
Jake Potrebic
7632de5134
Tag Lifecycle Events (#10993)
* wip tags

* use generics in tag registrars

* comment out varargs methods for now

* split up patch

* cache loaded service provider

* finish renames

* use builderWithExpectedSize

* finalize
2024-09-08 11:56:09 -07:00
Nassim Jahnke
1ba1be7d26
Update Velocity natives again
If you segfault, update your jre/jdk™️
2024-09-08 20:39:00 +02:00
Jake Potrebic
426f9924a5
Enchantment is data-driven, so not FeatureDependant (#11377) 2024-09-08 10:42:44 -07:00
Jake Potrebic
925c3b9d2b
Add FeatureFlag API (#8952)
* Add FeatureFlag API

* switch to index & move method

* fix test
2024-09-07 13:35:11 -07:00
Jake Potrebic
a8e6a93aec
Deprecate for removal all OldEnum-related methods (#11371) 2024-09-07 13:02:45 -07:00