Commit graph

8 commits

Author SHA1 Message Date
Nassim Jahnke
172c7dc7e7
Work 2024-12-03 18:32:16 +01:00
Nassim Jahnke
c0a3d51ab3
Start update, apply API patches 2024-12-03 17:58:41 +01:00
Spottedleaf
8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00
Nassim Jahnke
02bca1e655
Remove timings impl 2024-10-27 18:39:30 +01:00
Spottedleaf
b711764991 Rebase fixups 2024-10-25 12:24:15 -07:00
Noah van der Aa
3585434382
first 100! 2024-10-22 20:04:31 +02:00
Noah van der Aa
2ef589c820
okaaay let's go 2024-10-22 18:23:19 +02:00
Spottedleaf
00b949f1bb Remove Moonrise utils to MCUtils, remove duplicated/unused utils 2024-07-17 10:28:32 -07:00
Renamed from patches/server/0046-Disable-thunder.patch (Browse further)