md_5
a022dd22fd
SPIGOT-2303: Use getChunkIfLoaded
2016-05-22 13:57:44 +10:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
Aikar
44216f12ed
SPIGOT-2033: Re-add missed diff for entity.valid
2016-03-29 11:31:36 +11:00
md_5
8e5eab2655
SPIGOT-1746: Tile entities may not always tick.
2016-03-25 14:04:27 +11:00
md_5
d0e326a071
SPIGOT-1900: Stub out expensive and redundant method call
2016-03-12 20:43:04 +11:00
BlackHole
68b72776a9
Missing diff effecting frost walker ignoring entities
2016-03-10 07:49:44 +11:00
md_5
3c1ec8a54e
SPIGOT-1663: Fix WorldBorder displaying in secondary worlds.
2016-03-06 12:13:07 +11:00
md_5
60f01ef304
SPIGOT-1626 / MC-98994: Fix slow chunk performance
...
Please see https://bugs.mojang.com/browse/MC-98994 for full explanation.
2016-03-05 18:50:38 +11:00
md_5
f5d92d6b12
SPIGOT-1525: Fix worldborder set.
2016-03-01 11:20:42 +11:00
md_5
aa008dff0f
Update to Minecraft 1.9
2016-03-01 09:32:45 +11:00
Thinkofdeath
e3b5669be1
SPIGOT-915: Remove the getEntities filter
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Didn't fix the issue like i'd hoped and broke a few plugins in the process.
Ideally though plugins shouldn't be using it for large ranges because it
is inefficient
2015-07-08 22:42:08 +01:00
md_5
d63abf6cf1
Cut fluff from patch headers.
2015-05-25 20:37:24 +10:00
Thinkofdeath
22c613d869
SPIGOT-725: Always return captured tile entities
2015-03-22 19:21:34 +00:00
Thinkofdeath
22ee419816
SPIGOT-711: Correctly init captured tile entities
2015-03-16 15:55:10 +00:00
Thinkofdeath
55f3a3ea9e
Capture tile entities and only place them in the event succeeds
2015-03-16 09:48:01 +00:00
Thinkofdeath
20ef9f5676
SPIGOT-677: Add populators slightly later to make sure everything is initialized
2015-03-11 10:15:39 +00:00
Thinkofdeath
091a7212b0
SPIGOT-626: Add populators early to prevent chunks being missed
2015-03-08 10:08:19 +00:00
Thinkofdeath
21f6ee1f62
SPIGOT-644: Attempt to fix a long standing issue by limiting the range of getEntities
2015-03-08 00:44:47 +00:00
Thinkofdeath
d8a9c7be42
Update to Minecraft 1.8.3
2015-03-04 09:48:58 +00:00
md_5
07fcb493a9
Rewrite storm / thunder event handling to catch all cases. Fixes SPIGOT-335.
2015-01-05 09:50:48 +11:00
Thinkofdeath
f48410a39c
Fix per a world world borders
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Well... mostly anyway
2014-12-10 19:17:17 +00:00
Thinkofdeath
bab0e8bc70
Fix the chunks being blocked from unloading based on the keepSpawnInMemory flag
2014-12-05 11:17:47 +00:00
Thinkofdeath
b6cff41473
SPIGOT-96/BUKKIT-5016: Fix thunder storms not darkening the sky and transitions being broken.
2014-12-02 15:14:17 +00:00
Thinkofdeath
9255e9d82c
Fix canceling BlockPlaceEvent
2014-11-29 21:17:57 +00:00
Thinkofdeath
bf401fbbde
Remove old debug info
2014-11-29 21:09:04 +00:00
Fabian Faßbender
4d0f5edb05
Just only hold the last BlockState update for the same location. This fixes SPIGOT-44
2014-11-29 19:08:50 +01:00
Thinkofdeath
90ac03522a
Revert "Remove patch headers"
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This reverts commit d6e3dff7d8
.
2014-11-28 23:02:15 +00:00
GunfighterJ
d6e3dff7d8
Remove patch headers
2014-11-28 16:54:14 -06:00
Thinkofdeath
2abdb9a061
Use the right name for the AsyncPlayerPreLoginEvent
2014-11-28 17:43:48 +00:00
Thinkofdeath
669c44cb3c
Fix eating food whilst not facing a block
2014-11-28 11:23:19 +00:00
Thinkofdeath
24557bc2b3
Update to Minecraft 1.8
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For more information please see http://www.spigotmc.org/
2014-11-28 17:16:30 +11:00