Commit graph

6348 commits

Author SHA1 Message Date
Jason
0205b902c2
[ci skip] Cleanup diff in Async command map building (#6492) 2021-08-26 09:41:22 -07:00
Nassim Jahnke
0a6d320410
Sanitize ResourceLocation error logging (#6495) 2021-08-26 10:25:23 +00:00
Spottedleaf
e763a3dc95
Log when the async catcher is tripped (#6493)
The chunk system can swallow the exception given it's all
built with completablefuture, so ensure it is at least printed.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-08-25 20:35:35 -07:00
Spottedleaf
ba4cf68774
Readd chunk priority patch, including many chunk system fixes from tuinity (#6488) 2021-08-26 02:16:27 +00:00
Jason
3773df24ce
Vanilla command permission fixes (fixes #6085) (#6490)
Fixes permission checks for vanilla commands which don't have a
requirement, as well as for namespaced vanilla commands.
2021-08-25 15:20:24 -07:00
Jason
b4ef78556c
Use configured no permission message in PaperCommand (#6484) 2021-08-25 13:34:15 -07:00
Nassim Jahnke
789bc79280
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
2021-08-25 09:59:26 +02:00
Jake Potrebic
61a09c5102
Add BlockBreakBlockEvent (#4989) 2021-08-25 01:42:23 +00:00
Jason
ff3f449b33
Squash "Clear SyncLoadInfo" into "Add debug for sync chunk loads" and add tab completion for the clear argument (#6483) 2021-08-24 16:45:40 -07:00
Jake Potrebic
b74e691256
[ci skip] clean up diff from 1.17 update (#6462) 2021-08-24 23:30:26 +00:00
Jason
ba80255df9
Add GLOW_SQUID and AXOLOTL to WATER_BASED Tag (#6481) 2021-08-24 15:52:10 -07:00
Pedro
182f56cdd5
Fix bed explosions in custom worlds (#6345) 2021-08-24 20:03:58 +00:00
Jake Potrebic
98fa136099
Fix CB lib relocation (#6454) 2021-08-22 17:22:57 +00:00
Jake Potrebic
b37fbbca3d
Add API to change EnderEye target without other nonsense (#6460) 2021-08-22 15:19:42 +00:00
Jake Potrebic
4b7fa94010
Prevent NPE when removing enchantment with no ItemMeta (#6459) 2021-08-22 15:13:51 +00:00
Jake Potrebic
cf037fbd3e
Better docs for PlayerGameModeChangeEvent (#6461) 2021-08-22 15:10:33 +00:00
Maddy Miller
49c7564283
Fix BlockPistonRetractEvent firing multiple times (#6467) 2021-08-22 23:54:55 +10:00
MiniDigger | Martin
18284cdf66
Fix Mob Goal Leak (#6394) 2021-08-22 14:19:45 +10:00
Octavia Togami
e25557464f
Replace ThreadLocal with ConcurrentHashMap in CommandSourceStack (#6325)
This object is created so often that it likely creates problems with the
ThreadLocalMap because the weak references can't be cleaned up fast
enough. This has manifest as lag seemingly caused by WorldEdit:
https://github.com/EngineHub/WorldEdit/issues/1668
2021-08-22 03:45:40 +00:00
Mariell Hoversholm
2406634ed8
Add timeout & interval to sysout catcher (#6383) 2021-08-21 17:01:42 +02:00
Bjarne Koll
5edda39cc5
Add deepslate as xray engine 2 replacement default (#6362)
Fixes: #6350
2021-08-21 14:34:58 +00:00
Noah van der Aa
0b46fb1e5a
Respect despawn rate in merge check (#6428) 2021-08-21 14:32:07 +00:00
Jake Potrebic
18d1602724
Add API to send game events (#6444) 2021-08-21 14:26:42 +00:00
petersv5
ccbb51078a
Fix entities glitching through blocks pushed by pistons (#6308)
Fixes #5189
2021-08-21 14:15:29 +00:00
HexedHero
aae9a2351b
Add note about EntityMoveEvent not firing for players (#6406) 2021-08-21 13:53:01 +00:00
Jason
59d449d880
Set AsyncAppender dispatch thread to be a daemon thread (#6424) 2021-08-18 18:47:29 +00:00
Jason
6f14ff9f6d
[ci skip] Bump paperweight to 1.1.11, update Gradle wrapper script (#6421) 2021-08-18 13:34:52 -05:00
Jason
fa184f7429
Setup dev bundle publishing (#6163) 2021-08-17 17:11:04 -05:00
Shane Freeder
f2471d20b4
Do not fire PlayerBucketFillEvent when no fluid (Fixes #4611) 2021-08-17 15:43:01 +01:00
Jake Potrebic
6dfd1d9a71
Fix yaw on player spawn (#6409) 2021-08-16 14:46:25 -07:00
Noah van der Aa
934c694efd
Don't fire entitymovevent for players. (#6402) 2021-08-15 18:37:42 +01:00
Jake Potrebic
72ce684679
Fix possible divide by 0 error with cursor updates (#6398) 2021-08-14 17:44:31 +00:00
Shane Freeder
8d182e8639
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)""
This reverts commit 622598f1dd.
2021-08-14 15:29:22 +01:00
Shane Freeder
622598f1dd
Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)"
This reverts commit aa52bf9e33.
2021-08-14 15:22:21 +01:00
Shane Freeder
aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
Jason
565cd3306c
[ci skip] Add some helper methods to the ObfHelper util class (#6374) 2021-08-14 10:06:17 +00:00
Jason
4dd33cb8b6
[ci skip] Drop "Fix CME on adding a passenger in CreatureSpawnEvent" (#6384)
This is no longer needed as Entity#passengers is an ImmutableList as of 1.17
2021-08-14 03:01:07 -07:00
Jake Potrebic
f12a7f57e1
Clear bucket NBT after dispense (#6391) 2021-08-14 02:51:03 -07:00
Jake Potrebic
c2f47a76ae
Implement Translatable in appropriate places (#6248) 2021-08-13 21:11:12 -07:00
Jason
e9aa9ce66b
Add config migration for named entity death logging option (#6390) 2021-08-13 13:24:25 -07:00
Warrior
591cac3685
Configurable item frame map cursor interval (#6385) 2021-08-13 12:14:44 -07:00
Jake Potrebic
ce43ce8265
Make EntityUnleashEvent cancellable (#4993) 2021-08-13 11:15:43 -07:00
Jake Potrebic
e942509e73
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6379)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-13 10:08:34 -07:00
Jason
80836709e7
Fix block drops position losing precision millions of blocks out (#6387) 2021-08-12 21:46:55 -07:00
Andrew Steinborn
370b60de14
Optimize indirect passenger iteration (#6366) 2021-08-12 15:55:41 -07:00
Jake Potrebic
8c2adf8e9e
Add warning to getOfflinePlayers (#6365) 2021-08-12 22:38:25 +00:00
Jason
4d9b14efa4
Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381) 2021-08-12 10:55:20 -07:00
Shane Freeder
fdef125b19
Expose EntityType#getTranslationKey 2021-08-11 06:12:57 +00:00
Jason Penilla
5c65546f5c rebase 2021-08-11 07:01:11 +02:00
Mariell Hoversholm
37df95b189 refactor: do not import List; use FQN
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-08-11 07:01:11 +02:00