Commit graph

25 commits

Author SHA1 Message Date
Aikar
1127deb87d Rebuild all patches using the new rebuild pattern 2020-05-06 05:48:49 -04:00
Aikar
fd5c98a9ef Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
2020-05-06 05:22:03 -04:00
Spottedleaf
fbe8958237 Use distance map to optimise entity tracker / Misc Utils
Use the distance map to find candidate players for tracking.

This also ports a few utility changes from Tuinity
2020-05-06 03:44:47 -04:00
Aikar
b06cb423cb Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:47 -04:00
Ytnoos
f7e48582b5 Revert "Re-track players that dismount from other players" 2020-04-22 00:06:30 +02:00
Aikar
a5eb244a55 Remove patch for MC-111480, fixed in 1.14
We were now starting entities at ID 2
2020-04-11 20:39:21 -04:00
Aikar
01be191ab7 Fix many issues with dupe uuid resolve patch
This was not applied correctly, and would completely blow up chunk entity
registration if this feature was turned off....

Additionally, change how the entities are removed to be more consistent with other code.

Surface some of the logs indicating there is a problem as we are having so many issues with
entities that we don't need to be surpressing logs like that.
2020-03-31 02:52:12 -04:00
Shane Freeder
413efc4602 Drop Ignore-Missing-Recipes-in-RecipeBook-to-avoid-data-e.patch
This patch appears to be no longer relevant, and is seemingly a leading
cause of datapack performance being horrific
2020-03-15 20:03:36 +00:00
Zach Brown
00156eda4d Stop stripping private use block Unicode from signs
Fixes GH-2943
2020-02-10 22:35:46 -06:00
Spottedleaf
6745971d4e Performance patches prerequisite (#2802)
Prereq changes for the coming storm of performance patches.
Includes optimising incremental saving
2020-01-27 16:16:53 -08:00
Spottedleaf
9774f1ff47 1.15.2 update (#2887)
Functional GUI fix added by billygalbreath
2020-01-21 18:02:07 -08:00
Shane Freeder
efe6a8935b Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bf1fa3e3 Update to Minecraft 1.15.1

CraftBukkit Changes:
30a1b691 Update to Minecraft 1.15.1
e2790ae2 Remove outdated build delay.

Spigot Changes:
2ee05fef Update to Minecraft 1.15.1
2019-12-17 22:39:07 +00:00
Shane Freeder
0f24e5eeeb Restore 0129-Optimize-World.isLoaded-BlockPosition-Z.patch 2019-12-16 02:58:10 +00:00
Shane Freeder
78640d1334 More progression on patches 2019-12-12 20:58:07 +00:00
MiniDigger | Martin
3360d06f76 Houston, we got a patch (#2731)
* Houston, we got a patch

* is this the end of the beginning or the beginning of the end
2019-12-12 17:20:43 +01:00
Shane Freeder
9de8594976 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
43183eab SPIGOT-5399: spawn-npcs ignored during world generation
e9bb2f15 SPIGOT-5403: isSimilar returns true for different skulls
5c9e7236 SPIGOT-5409: Remove unnecessary defaulting in CraftMetaBookSigned
821238b6 SPIGOT-5412: Use SpawnReason.NATURAL for wandering traders and trader llamas
2019-12-05 10:23:10 +00:00
Omer Uddin
33db268d5d Implement optional per player mobspawning (#2171) 2019-08-21 06:02:51 +05:00
Spottedleaf
e6c3d60574 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2415)
* fixup patch and rebuild

* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull
24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other
a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks
10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent

CraftBukkit Changes:
1ec1b05e SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFolder
e5e8eec2 SPIGOT-5241: setAttributeModifiers does not work on untouched stack
803eaa31 SPIGOT-5231: ShotAtAngle API for Fireworks
7881d2ae SPIGOT-5237: Horses, pigs do not drop their inventory
06efc9ec Don't accept connections until all plugins have enabled
da62a66a SPIGOT-5225: World handle isn't closed if world is unloaded without saving
104b3831 SPIGOT-5222: Cannot get Long values from Entity memory
f0b3fe43 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null

Spigot Changes:
e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive
cbcc8e87 Make region files more reliable to write to
8887c5f4 Remove redundant late-bind option
dac29063 Rebuild patches

* Preserve old flush on save flag for reliable regionfiles

Originally this patch was in paper

* Fix some issues with the death event

- Entities potentially entering a glitched state to the client where
they appear to be falling over
- Donkeys losing their chest if the event was cancelled (only an
issue since the upstream merge)
- Some wither death logic running for an entity killed by a wither
2019-08-05 09:35:40 -07:00
Shane Freeder
03b5be5bf0 Seperate out incremental saving
This fixes multiple issues, mainly cleaning up the patch as well as making save-all
actually save all. (Worth noting, that you should probably be using save-all flush if
you're relying on this for backups)
2019-07-28 01:38:29 +01:00
Spottedleaf
f01c2b2b7c Update to 1.14.4 (#2333) 2019-07-19 21:01:24 -07:00
Shane Freeder
61c0f2d99e Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00
Spottedleaf
9e4bffef00 Fix loadChunk(x, z, false)
I was not correctly checking if the status was even cached.

Actually fix it this time

Do not forget about the async chunk placeholder

Actually fix it this time I hope

No plugin tickets for getChunkAtGen(x, z, boolean)

Change ChunkStatus ABI

This is required for asynchronous IO. async io will require
calls to getChunkStatusIfCached to return the chunk status for a
chunk currently queued to save - this cannot be reasonably done
with current ABI
2019-07-07 23:52:08 -07:00
Shane Freeder
55844cd88e Improve timings around chunk loading
Timers such as syncChunkLoad are hit persistently due to changes in how
this mechanism works which impacts the usablity of timings
2019-07-12 05:04:38 +01:00
Shane Freeder
40748b3c8d Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3dc4cdcd Update to Minecraft 1.14.3-pre4
88b25a8c SPIGOT-5098: Add a method to allow colored sign changes
6d913552 Update to Minecraft 1.14.3-pre4

CraftBukkit Changes:
f1f33559 Update to Minecraft 1.14.3
8a3d3f49 SPIGOT-5098: Add a method to allow colored sign changes
533290e2 SPIGOT-5100: Console warning from pig zombie targeting
6dde4b9f SPIGOT-5094: Allow opening merchant for wandering traders and hide the xp bar for custom merchants
9af90077 SPIGOT-5097: Bukkit.clearRecipes() no longer working
38fa220f Fix setting game rules via the API
fe3930ce Update to Minecraft 1.14.3-pre4
da071ec5 Remove outdated build delay.

Spigot Changes:
4d2f30f1 Update to Minecraft 1.14.3
f16400e3 Update to Minecraft 1.14.3-pre4
2019-06-25 02:47:58 +01:00
Spottedleaf
f34c1b5fe2 Optimize protochunk saving (#2218)
Use a chunk status cache to check if we could potentially overwrite
a levelchunk.
The check could be entirely elided at the risk of overwriting chunk data,
however most protochunks should have their corresponding regionfile loaded
with their chunk status.
2019-06-22 13:17:40 -07:00