Commit graph

7 commits

Author SHA1 Message Date
Nassim Jahnke
c6f962ba54 Prevent sending oversized item data in equipment and metadata
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-12-01 12:36:25 +01:00
Spottedleaf
46c2fbfb74 Reduce allocation of Vec3D by entity tracker 2020-04-27 00:04:16 -07:00
Warrior
4c98f21716 Cache map ids on item frames 2023-08-07 12:58:28 +02:00
Redned
4bb84c46ac Only tick item frames if players can see it
In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
2023-06-19 15:45:53 -05:00
Warrior
c754319985 Configurable item frame map cursor update interval 2021-08-13 01:14:38 +02:00
Andrew Steinborn
ac0d44684a Optimize entity tracker passenger checks 2021-08-08 00:52:54 -04:00
CraftBukkit/Spigot
30e4583dbe Remap CraftBukkit to Mojang+Yarn Mappings
By: Initial Source <noreply+automated@papermc.io>
2024-12-11 22:26:55 +01:00
Renamed from paper-server/patches/sources/net/minecraft/server/level/EntityTrackerEntry.patch (Browse further)