Aikar
66dd61702a
Add max-player-auto-save-per-tick setting to spread out saves more
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This will force the saves to spread over multiple ticks even when many
players auto save interval is aligned, avoiding spikes on large servers.
Closes #1021
2018-03-04 20:20:27 -05:00
Aikar
1fcba9b26d
Ignore AsyncCatcher setting for Command Dispatch, always force sync
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Plugins were abusing this to dispatch commands async anyways.
We will no longer check that flag, and force all commands to be ran sync.
Use a different boolean for allowing things go to through on shutdown/restart instead.
Resolves #1004
Resolves #1005
2018-02-15 00:34:58 -05:00
Shane Freeder
6d2da5e46e
Update B/CB
2018-01-24 17:31:43 +00:00
Zach Brown
c93e1ee068
Update upstream B/CB/S
2018-01-10 23:31:19 -06:00
stonar96
3a9f17bc4b
Anti Xray v2 ( #858 )
2017-10-05 14:38:21 +01:00
BlackHole
01d1cc351b
Update to 1.12.1
2017-08-03 16:36:06 +02:00
Aikar
a289bd5949
Update upstream (memory leak fix)
2017-07-16 20:36:27 -04:00
Zach Brown
1c208bf05b
Update upstream CB/S
2017-06-18 20:36:55 -05:00
Shane Freeder
1ee4b36a97
Re: Actually exit the JVM after stopping the server when /restart is ran
2017-06-09 01:46:54 +01:00
Zach Brown
b39f2133a1
Update Paper to MC 1.12-pre5
2017-05-20 23:41:39 -05:00
Zach Brown
8fb32efc40
Merge branch 'master' into pre/1.12
2017-05-18 18:43:21 -05:00
Shane Freeder
1695252805
Actually exit the JVM after stopping the server when /restart is ran
2017-05-18 21:15:47 +01:00
Zach Brown
b75e22ccb2
Merge branch 'master' into pre/1.12
2017-05-15 10:57:42 -05:00
Zach Brown
ab4ae72fd5
Update to MC 1.12-pre2
2017-05-14 13:05:01 -05:00
Shane Freeder
f3bc708389
Allow the watchdog to try sanely stopping the server
2017-05-14 14:49:56 +01:00
Zach Brown
54e5a2e4da
Publicly execute the main thread at dawn
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GH-684
Better handles most true deadlock situations
2017-05-13 05:51:09 -05:00
Zach Brown
302f743310
Properly handle async calls to restart the server
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GH-681
2017-05-12 23:49:59 -05:00