Aikar
8778a2ef97
Current Chunk for Entity and Block Entities, counts by entity type
...
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Zach Brown
c93e1ee068
Update upstream B/CB/S
2018-01-10 23:31:19 -06:00
Zach Brown
ab4ae72fd5
Update to MC 1.12-pre2
2017-05-14 13:05:01 -05:00
Zach Brown
4340ef97ca
Switch to a bStats based Metrics system
2017-03-25 00:22:02 -05:00
Zach Brown
4832b1a385
Update Paper to MC 1.11
2016-11-16 20:23:38 -06:00
Zach Brown
9b192b2708
Update to Minecraft 1.10
2016-06-08 22:57:14 -05:00
Aikar
34fcd8ccc2
Paper 1.9.4 Update
2016-05-11 22:07:46 -04:00
Zach Brown
a01a25ff57
Missed diff, unused config entry, general cleanup
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cc GH-170
2016-03-30 22:55:46 -05:00
Zach Brown
eb5c119269
Re-add TileEntity removal list, fix build
2016-03-25 02:50:56 -05:00
Zach Brown
9fc52783a2
Fix chest sound playing at the wrong locaton
...
Closes GH-48
2016-03-04 17:38:51 -06:00
Zach Brown
26eb457a39
Paper 1.9
2016-02-29 17:09:49 -06:00
Zach Brown
264f2c2d09
Disable spigot tick limiters
2015-10-16 21:43:03 -05:00
Zach Brown
9f7447824d
Rebuild patch for upstream changes
2015-10-07 21:32:01 -05:00
Aikar
2d37e27b37
Remove an unused list of TileEntities slowing down removal
2015-10-06 23:27:01 -05:00
Zach Brown
43fee1c16e
Rebuild patches for upstream changes
2015-10-02 22:58:02 -05:00
Zach Brown
dcef1d444b
Remove our own (outdated) TE handling, for one that's closer to vanilla
2015-09-19 09:34:17 -05:00
vemacs
b12044f2b7
Re-add entity/tile entity tick limiters
2015-09-12 23:29:23 -05:00
Zach Brown
603159dedf
Remove several broken or unnecessary patches.
...
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Byteflux
0f48b03bbc
Update to 1.8.7
2015-06-05 05:45:30 -07:00
Zach Brown
f8db037fab
Remove the spigot TileEntity/Entity capping feature
...
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
a5b3760b6d
Rebuild patches
2015-05-10 19:24:52 -05:00
Zach Brown
6538ccd924
Update PaperSpigot to Minecraft 1.8.3
2015-03-07 19:16:09 -06:00
Zach Brown
7e7840e064
(Temporarily?) Disable Spigot's TE changes in favor of our own
...
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00
Zach Brown
335c9c3009
Remove the broken teleport passenger vehicle with player patch
2015-01-29 15:26:20 -06:00
Zach Brown
a52eb21fd8
Update PaperSpigot to Minecraft 1.8
2014-11-27 17:17:45 -08:00
Zach Brown
e5cafd752b
Remove brewing stands from the TE optimizations as well
...
Possible conflict with CB wall time patches?
2014-08-31 13:09:23 -05:00
Zach Brown
ebf5b310d4
Temporary fix for broken furnaces on certain servers
2014-08-30 14:25:03 -05:00
Aikar
a4e202676e
Implement optimized Tile Entity ticking
2014-08-24 21:19:36 -05:00