Updated Upstream (Bukkit/CraftBukkit/Spigot)
Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1
CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1
Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
Upstream has added the equivalent of our SentientNPC API, with exception to the EnderDragon.
We've added Mob to the EnderDragon, and our SentientNPC API should behave the same.
Vex#getOwner has been deprecated and a replacement Vex#getSummoner has been added using Mob.
However, since 1.13 is not production ready, SentientNPC API is subject for removal in 1.13.1 since
1.13 API is not compatible with 1.12.
Please move to the Mob interface ASAP.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
c5ab54d8 Expand GameRule API
ab9a606c Improve entity hierarchy by adding Mob interface.
CraftBukkit Changes:
29e75648 Expand GameRule API
50e6858b Improve entity hierarchy by adding Mob interface.
0e1d79b4 Correct error in previous patch
Upstream has released updates that appear to apply compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing.
Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.
CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
* master:
MC-135506: Experience should save as Integers
Fix EXP orb merging causing values to go negative - Closes#1169
Add "Safe Regen" Duplicate UUID resolver and make default
* master:
Always process chunk registration after moving
Always move Entity to its new Chunk even if unloaded
If Entity is added to chunk, look up the chunk if current isnt set
Ignore Dead Entities in entityList iteration
Always process chunk removal in removeEntity
A spigot change delays removal of entities from the entity list.
This causes a change in behavior from Vanilla where getEntities type
methods will return dead entities that they shouldn't otherwise be doing.
This will ensure that dead entities are skipped from iteration since
they shouldn't of been in the list in the first place.