I have tested that the Replenishing Feature still works as expected.
Lootable API's that now have Bukkit equivalents are now deprecated.
Bukkit Changes:
f0f33981 SPIGOT-1936: LootTable API
CraftBukkit Changes:
c0df4b82 SPIGOT-1936: LootTable API
This branch/commit is only useful to those who purely use a clean Bukkit/Spigot/Paper API
and does not use NMS/OBC references.
This will let you start updating your plugin to the latest 1.13 builds of Bukkit Preview (4 as of now)
Note that this release is not final!!! API breakages may occur!
It is up to you if you find use out of this work.
I mistakenly thought .complete() also checked for textures, which was not the case
So the logic was not working as desired.
Also some undesired logic paths lead to textures of the logging in player being dropped, forcing
us to always load the textures immediately again on login, leading to rate limits.
Everythings now good
the .complete() api now will default specify to also complete textures, but you may
pass false to it to skip loading textures.
This simply provides the base API to create the objects. Further commits will come that adds
adds usage of this API to existing GameProfile based API's, as well as new API's.