* Only send global sounds to same world if limiting radius * respect global sound events gamerule Co-authored-by: Evan McCarthy <evanmccarthy@outlook.com> Co-authored-by: lexikiq <noellekiq@gmail.com> Co-authored-by: Aikar <aikar@aikar.co>
By: drXor <mcyoungsota@gmail.com>
By: Initial Source <noreply+automated@papermc.io>
By: Initial <noreply+automated@papermc.io>