Commit graph

52 commits

Author SHA1 Message Date
Aikar
c28a11a1d8 Configurable Cartographer Treasure Maps
Allow configuring for cartographers to return the same map location

Also allow turning off treasure maps all together as they can eat up Map ID's
which are limited in quantity.
2016-12-20 15:26:27 -05:00
Aikar
63de7b1ff6 Bound Treasure Maps to World Border
Make it so a Treasure Map does not target a structure outside of the
World Border, where players are not even able to reach.

This also would help the case where a players close to the border, and one
that is outside happens to be closer, but unreachable, yet another reachable
one is in border that would of been missed.
2016-12-20 15:15:11 -05:00
Aikar
ddd1807ad5 Optimize Level.hasChunkAt(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
2016-12-02 00:11:43 -05:00
Alfie Cleveland
c7287dd5ee Optimise BlockState's hashCode/equals
These are singleton "single instance" objects. We can rely on
object identity checks safely.

Use a simpler optimized hashcode
2016-08-19 01:52:56 +01:00
Martin Panzer
ef21fd4166 Faster redstone torch rapid clock removal
Only resize the the redstone torch list once, since resizing arrays / lists is costly
2016-05-23 12:12:37 +02:00
Aikar
07c767b6f4 LootTable API and replenishable lootables
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.

This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"

== AT ==
public org.bukkit.craftbukkit.block.CraftBlockEntityState getTileEntity()Lnet/minecraft/world/level/block/entity/BlockEntity;
public org.bukkit.craftbukkit.block.CraftLootable setLootTable(Lorg/bukkit/loot/LootTable;J)V
public org.bukkit.craftbukkit.entity.CraftMinecartContainer setLootTable(Lorg/bukkit/loot/LootTable;J)V
2016-05-01 21:19:14 -04:00
Riley Park
217a52eaa8 Add ability to configure frosted_ice properties 2016-04-21 23:51:55 -07:00
Aikar
eb76e508f5 Configurable random tick rates for blocks
A general purpose patch that includes config options for the tick rate
of a variety of blocks that are random ticked.

Co-authored-by: MrPowerGamerBR <git@mrpowergamerbr.com>
2016-04-03 16:28:17 -04:00
Aikar
f9ef3612f7 Do not load chunks for Pathfinding 2016-03-31 19:17:58 -04:00
Antony Riley
db2502d732 Sanitise RegionFileCache and make configurable
RegionFileCache prior to this patch would close every single open region
file upon reaching a size of 256.
This patch modifies that behaviour so it closes the the least recently
used RegionFile.
The implementation uses a LinkedHashMap as an LRU cache (modified from HashMap).
The maximum size of the RegionFileCache is also made configurable.
2016-03-29 08:22:55 +03:00
Aikar
e2accd8d62 Configurable Chunk Inhabited Time
Vanilla stores how long a chunk has been active on a server, and dynamically scales some
aspects of vanilla gameplay to this factor.

For people who want all chunks to be treated equally, you can chose a fixed value.

This allows to fine-tune vanilla gameplay.
2016-03-28 20:46:14 -04:00
Aikar
63fa3068c6 Only process BlockPhysicsEvent if a plugin has a listener
Saves on some object allocation and processing when no plugin listens to this
2016-03-28 19:55:45 -04:00
Aikar
f54f356a35 Add World Util Methods
Methods that can be used for other patches to help improve logic.
2016-03-18 20:16:03 -04:00
Joseph Hirschfeld
68979dd492 Add exception reporting event 2016-03-03 03:15:41 -06:00
Joseph Hirschfeld
1f86344458 Add configurable portal search radius 2016-03-03 02:46:17 -06:00
Aikar
b380d6445b Configurable Disabling Cat Chest Detection
Offers a gameplay feature to stop cats from blocking chests
2016-03-03 01:13:45 -06:00
Zach Brown
c8c53412a4 Disable spigot tick limiters 2016-03-02 23:45:17 -06:00
Byteflux
adb6c35b17 Add BeaconEffectEvent 2016-03-02 23:30:53 -06:00
Sudzzy
1ac857b531 Configurable mob spawner tick rate 2016-03-02 15:03:53 -06:00
Sudzzy
fb3f2c1b8e Disable explosion knockback 2016-03-02 14:48:03 -06:00
Byteflux
68603a72c5 Optimize explosions
The process of determining an entity's exposure from explosions can be
expensive when there are hundreds or more entities in range.

This patch adds a per-tick cache that is used for storing and retrieving
an entity's exposure during an explosion.
2016-03-02 11:59:48 -06:00
Iceee
e2ead8262e Fix lag from explosions processing dead entities 2016-03-02 01:39:52 -06:00
DoctorDark
b083157a8c Configurable end credits 2016-03-16 02:21:39 -05:00
Zach Brown
188e3332d6 Check online mode before converting and renaming player data 2016-03-02 00:03:55 -06:00
Zach Brown
b8b1eef98c Configurable top of nether void damage
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2016-03-01 23:58:50 -06:00
Aikar
0255317409 Prevent block entity and entity crashes 2016-03-01 23:52:34 -06:00
Jedediah Smith
840b8a7bfa Player affects spawning API 2016-03-01 14:47:52 -06:00
Zach Brown
097b7fd752 Configurable cactus bamboo and reed growth height
Bamboo - Both the minimum fully-grown height and the maximum are configurable
- Machine_Maker
2016-03-01 13:02:51 -06:00
Aikar
770ee3eebd Remove Spigot timings 2016-03-03 04:00:11 -06:00
Riley Park
66779f5c86 Adventure
== AT ==
public net.minecraft.network.chat.HoverEvent$ItemStackInfo item
public net.minecraft.network.chat.HoverEvent$ItemStackInfo count
public net.minecraft.network.chat.HoverEvent$ItemStackInfo components
public net.minecraft.network.chat.contents.TranslatableContents filterAllowedArguments(Ljava/lang/Object;)Lcom/mojang/serialization/DataResult;

Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-01-29 17:54:03 +01:00
Aikar
b01c811c2f MC Utils
== AT ==
public net.minecraft.server.level.ServerChunkCache mainThread
public net.minecraft.server.level.ServerLevel chunkSource
public org.bukkit.craftbukkit.inventory.CraftItemStack handle
public net.minecraft.server.level.ChunkMap getVisibleChunkIfPresent(J)Lnet/minecraft/server/level/ChunkHolder;
public net.minecraft.server.level.ServerChunkCache mainThreadProcessor
public net.minecraft.server.level.ServerChunkCache$MainThreadExecutor
public net.minecraft.world.level.chunk.LevelChunkSection states
2016-03-28 20:55:47 -04:00
Jake Potrebic
a82a09d198 CB fixes
* Missing Level -> LevelStem generic in StructureCheck
  Need to use the right for injectDatafixingContext (Spottedleaf)

* Fix summon_entity effect attempting to add incorrect entity (granny)

* Removed incorrect parent perm for `minecraft.debugstick.always` (Machine_Maker)

* Fixed method signature of Marker#addPassenger (Machine_Maker)

* Removed unneeded UOE in CustomWorldChunkManager (extends BiomeSource) (Machine_Maker)

* Honor Server#getLootTable method contract (Machine_Maker)

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-02-25 07:14:48 -08:00
Aikar
f829dcd46a MC Dev fixes 2016-03-30 19:36:20 -04:00
Jake Potrebic
769119f918 Paper config files
== AT ==
public org.spigotmc.SpigotWorldConfig getBoolean(Ljava/lang/String;Z)Z
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;)D
public org.spigotmc.SpigotWorldConfig getDouble(Ljava/lang/String;D)D
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;)I
public org.spigotmc.SpigotWorldConfig getInt(Ljava/lang/String;I)I
public org.spigotmc.SpigotWorldConfig getList(Ljava/lang/String;Ljava/lang/Object;)Ljava/util/List;
public org.spigotmc.SpigotWorldConfig getString(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
public net.minecraft.server.dedicated.DedicatedServerProperties reload(Lnet/minecraft/core/RegistryAccess;Ljava/util/Properties;Ljoptsimple/OptionSet;)Lnet/minecraft/server/dedicated/DedicatedServerProperties;
public net.minecraft.world.level.NaturalSpawner SPAWNING_CATEGORIES
2022-06-08 22:20:16 -07:00
Kyle Wood
f161aac557 Remap fixes 2021-06-11 05:25:03 -05:00
CraftBukkit/Spigot
479ce445d6 Configurable Below Zero Generation
By: DerFrZocker <derrieple@gmail.com>
2021-11-28 12:09:29 +11:00
CraftBukkit/Spigot
e81bcdf643 Allow Disabling Player Data Saving
By: Sander Knauff <sanderknauff@hotmail.com>
2020-11-07 18:23:42 +11:00
CraftBukkit/Spigot
9ef9823b3b Allow Reading Old Large Chunks
The size of chunks in the region format is overdetermined. In particular their size on disk is indicated by both a sector count in the header, and actual size in the body.
If their size would overflow the header field (>= 255 sectors), it can just be read directly from the body instead.

This code/concept was adapted from MinecraftForge.

By: md_5 <git@md-5.net>
2019-02-19 22:30:00 +11:00
CraftBukkit/Spigot
d0a65bc995 Allow Capping (Tile)Entity Tick Time.
This patch adds world configuration options for max-tick-time.entity / max-tick-time.tile which allows setting a hard cap on the amount of time (in milliseconds) that a tick can consume. The default values of 50ms each are very conservative and mean this feature will not activate until the server is well below 15tps (minimum). Values of 20ms each have been reported to provide a good performance increase, however I personally think 25ms for entities and 10-15ms for tiles would give even more significant gains, assuming that these things are not a large priority on your server.

For tiles there is very little tradeoff for this option, as tile ticks are based on wall time for most things, however for entities setting this option too low could lead to jerkiness / lag. The gain however is a faster and more responsive server to other actions such as blocks, chat, combat etc.

This feature was commisioned by Chunkr.

By: md_5 <git@md-5.net>
2015-02-20 21:39:31 +11:00
CraftBukkit/Spigot
d7f3ba3df3 Limit TNT Detonations per tick
This gives a per-world control on how much TNT will be processed per-tick,
preventing a massive TNT detonation from lagging out the server.

By: Aikar <aikar@aikar.co>
2014-08-20 18:12:32 -04:00
CraftBukkit/Spigot
c4d2bdfd85 Further Seed Customisation
Allow server admins that really want to to customise the seeds used in world generation even further.

By: md_5 <git@md-5.net>
2014-07-04 13:28:45 +10:00
CraftBukkit/Spigot
8b9d2faa11 Prevent NoClassDefError crash and notify on crash
By: David <dmck2b@gmail.com>
2014-04-21 12:43:08 +01:00
CraftBukkit/Spigot
b7597142d3 Use Offline Player Data Once if Required.
If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.

By: md_5 <git@md-5.net>
2014-04-13 14:41:23 +10:00
CraftBukkit/Spigot
68214fb1a0 Allow toggling of ZombiePigmen spawning in portal blocks
By: Dmck2b <dmck2b+github@gmail.com>
2014-01-20 20:18:23 +00:00
CraftBukkit/Spigot
fc81df77cf Add Option to Nerf Mobs from Spawners
By: md_5 <git@md-5.net>
2014-02-02 16:55:46 +00:00
CraftBukkit/Spigot
135df938cc Hopper Customisations
Allows editing hopper cooldowns and amount transferred per tick.

By: erocs <github@erocs.org>
2013-09-08 12:06:15 -07:00
CraftBukkit/Spigot
78524cb95e Spigot Timings
Overhauls the Timings System adding performance tracking all around the Minecraft Server

By: Aikar <aikar@aikar.co>
2013-01-10 00:18:11 -05:00
CraftBukkit/Spigot
5240271410 Async Operation Catching
Catch and throw an exception when a potentially unsafe operation occurs on a thread other than the main server thread.

By: md_5 <git@md-5.net>
2014-03-25 16:10:01 +11:00
CraftBukkit/Spigot
df403168ff Crop Growth Rates
Allows configuring the growth rates of crops as a percentage of their normal growth rate.

By: md_5 <git@md-5.net>
2016-03-07 22:14:13 +11:00
CraftBukkit/Spigot
cba0d1f1ec Spigot Configuration
Provides the basic infrastructure to load and save the Spigot configuration file, spigot.yml

By: md_5 <git@md-5.net>
2013-07-07 09:32:53 +10:00