Zach Brown
|
e6727223f8
|
Update to 1.8.6
|
2015-05-25 15:59:30 -05:00 |
|
Zach Brown
|
b86b4ff71e
|
Things compile better when you update mc-dev
|
2015-05-23 13:04:28 -05:00 |
|
Zach Brown
|
b7ec28b5d2
|
Update PaperSpigot to 1.8.4
|
2015-05-18 18:41:57 -05:00 |
|
Byteflux
|
41cb01fa3f
|
Add FallingBlock source location API
|
2015-04-17 02:51:46 -07:00 |
|
Zach Brown
|
6538ccd924
|
Update PaperSpigot to Minecraft 1.8.3
|
2015-03-07 19:16:09 -06:00 |
|
Zach Brown
|
436c6f2449
|
Rebuild our patches for upstream changes
|
2015-01-04 20:30:07 -06:00 |
|
Zach Brown
|
641703cfd8
|
Fix block placement in the invisible players patch
Thanks Mojang...
|
2015-01-03 17:35:46 -06:00 |
|
Aikar
|
73bc2489c0
|
Do not allow negative count itemstacks (infinite itemstacks)
Should work around quite a few issues and this
'feature' is relatively worthless anyway
|
2014-12-19 16:35:01 -06:00 |
|
Zach Brown
|
7ae5abba9e
|
Add a constructor for setting both the header and the footer to PacketPlayOutPlayerListHeaderFooter
|
2014-12-05 22:47:37 -06:00 |
|
Zach Brown
|
a52eb21fd8
|
Update PaperSpigot to Minecraft 1.8
|
2014-11-27 17:17:45 -08:00 |
|
Zach Brown
|
41b428475c
|
Replace non-picky rails with non-picky torches
Issues with rails colliding with hitboxes on fences
non-picky torches can be placed on stained glass on 1.8+ clients only (client-side limitation)
|
2014-10-24 23:41:49 -05:00 |
|
Dmck2b
|
b62da895f2
|
Work around for blocking rail duplication
|
2014-08-31 14:44:52 -05:00 |
|
Zach Brown
|
92bfbe89cf
|
Configurable strength and weakness effect modifiers
|
2014-08-31 12:31:44 -05:00 |
|
Aikar
|
eefd5936bb
|
Update with latest TileEntity optimization changes
|
2014-08-11 21:43:04 -05:00 |
|
Zach Brown
|
ef9c0fd1eb
|
Move chest sound handling out of the tick loop...
and set them not to tick
|
2014-08-11 19:36:08 -05:00 |
|
Zach Brown
|
b178d09bd4
|
Fix random position generator's tendency to move north-west
Fixes the issue of mobs constantly going North-West in pens and other areas
backported from 1.8
|
2014-07-22 22:04:05 -05:00 |
|