Iceee
19d4a47c33
Fix lava/water some times creating air instead of cobblestone
2015-08-04 17:57:17 -07:00
Byteflux
5b6b8beff8
Temporarily use getDouble() internally for calls to getFloat() in Paper configs
...
getFloat() seems to have an issue with reading modified values and always
returns the default value instead. This needs further investigating, but
for now making it use getDouble() internally appears to resolve the issue.
2015-08-04 17:57:17 -07:00
Byteflux
febaf3c5a1
Configurable TNT explosion volume
2015-08-04 17:47:57 -07:00
Byteflux
c92053d8b0
Add chests and soul sand to list of types falling blocks can collide with
2015-08-04 17:24:47 -07:00
Byteflux
6bcae0c948
Make the recheckGaps method async like other lighting updates
2015-08-04 15:44:54 -07:00
Byteflux
6cbf685402
Optimize getCubes()
2015-08-04 15:25:37 -07:00
Zach Brown
acd17efa2d
Rebuild patches
2015-08-02 01:56:08 -05:00
Zach Brown
f4d9e4a686
Temporarily remove PlayerMicroMoveEvent implementation
...
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown
7d566bf6b7
Update for upstream NMS mapping changes
2015-07-30 22:41:53 -05:00
Zach Brown
fd378c06e5
Update PaperSpigot to 1.8.8
2015-07-27 17:26:21 -05:00
Zach Brown
9486b3747e
Re-add recentTps array for plugins that make bad choices
2015-07-26 15:58:37 -05:00
Zach Brown
a1497e2182
Rebuild
2015-07-25 18:00:37 -05:00
Sudzzy
21ee673718
Configurable container update tick rate
2015-07-23 22:06:57 -07:00
Byteflux
a5a657d88c
Rebuild patches
2015-07-23 13:37:52 -07:00
Byteflux
a8b69d72c7
Add BeaconEffectEvent
2015-07-23 12:57:12 -07:00
Byteflux
c8f3b4ba4f
Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
...
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable
f89d680e05
Add PlayerMicroMoveEvent
2015-07-23 04:30:13 -07:00
Iceee
b35f1a3c3e
Optimize Spigot's Anti X-Ray
2015-07-23 04:24:24 -07:00
Jedediah Smith
57eedbe1b4
Send absolute position the first time an entity is seen
2015-07-23 04:13:26 -07:00
Zach Brown
c1e63e5d4b
Rebuild patches
2015-07-20 20:14:39 -05:00
Byteflux
9491916ffa
Unload client chunks + only cache whole chunk maps
2015-07-16 14:06:33 -07:00
Byteflux
d0249a6935
Configurable chunk map caching
2015-07-15 16:16:27 -07:00
Byteflux
82ad0725c6
Improvements to ChunkMap caching
2015-07-15 13:31:34 -07:00
Iceee
86c171f56d
ChunkMap caching
2015-07-15 02:42:49 -07:00
Byteflux
963925b8ea
Lookup neighbor chunks more efficiently in async lighting
2015-07-15 02:01:49 -07:00
Byteflux
c17ecdd93f
Nerfed spawner mobs should use PathfinderGoalFloat to swim if available
2015-07-14 10:51:38 -07:00
Byteflux
ee2b2ec193
Optimize item movement
2015-07-14 10:17:39 -07:00
Byteflux
cfd19b9792
Configurable mob spawner tick rate
2015-07-14 10:01:28 -07:00
Byteflux
9874c9caa8
Various configurable toggles
...
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
3388d414cf
Rebuild patches
2015-07-14 08:59:57 -07:00
Byteflux
950d51d5e3
Remove obsolete patch
2015-07-10 03:45:20 -07:00
Byteflux
bf8eb1aba6
Remove bad condition in async lighting check
2015-07-10 03:20:10 -07:00
Byteflux
9da2e5eff7
Load chunks in getCubes()
2015-07-07 13:44:35 -07:00
Byteflux
fc9503b08d
Fix off-by-one in async lighting neighbor loop
2015-07-04 17:42:28 -07:00
Byteflux
bc9a97a7a3
Fix liquids stuck in fast drain loop
2015-07-03 12:38:43 -07:00
Byteflux
811b3406a3
Add player view distance API
2015-07-01 01:01:42 -07:00
Byteflux
498811bfc5
Configurable lava flow speed
2015-07-01 00:39:31 -07:00
Byteflux
16d34d5de1
Clean up async lighting patch
2015-07-01 00:27:58 -07:00
Byteflux
5030643f4e
Clean up forced chunk loading patch
2015-06-30 22:58:11 -07:00
Byteflux
d37d0f83c4
Fast draining
2015-06-30 20:22:24 -07:00
Byteflux
f1b5decd73
Stop updating flowing block if material has changed
2015-06-30 19:46:05 -07:00
Byteflux
cbe33d538c
Always use optimized draining fix
2015-06-30 19:23:17 -07:00
Zach Brown
147438cc2f
Rebuild patches
2015-06-20 22:05:36 -05:00
Byteflux
5b9a0a0122
Optimize explosions
2015-06-16 05:55:15 -07:00
Byteflux
820b9ac5e9
Do not filter out large getEntities call
2015-06-16 05:34:03 -07:00
Zach Brown
b2aaf31f9e
Rebuild patches for upstream API addition
...
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown
a29fda12b6
Rebuild patches
2015-06-06 12:15:22 -05:00
Byteflux
0f48b03bbc
Update to 1.8.7
2015-06-05 05:45:30 -07:00
Byteflux
38aa4c080b
FallingBlock and TNT entities collide with specific blocks
2015-06-05 01:24:22 -07:00
Byteflux
55b9d1c093
Add configurable fix for TNT cannnons.
...
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.
Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
7d15ab73ad
Migrate old TNT height nerf settings to falling block height nerf
2015-06-04 03:57:23 -07:00
Byteflux
5866cac361
Remove giant TNT changes patch
2015-06-04 01:42:09 -07:00
Byteflux
2778f5e485
Fix another structure generator NPE
2015-06-02 02:08:51 -07:00
Byteflux
e1c9ba99cd
Fix NPE when disabling certain structure generators
2015-06-02 01:40:46 -07:00
Byteflux
e285ca5c92
Add generator settings from Paper 1.7
...
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee
1bcfd0b911
Fix lag from explosions processing dead entities
2015-06-01 22:56:10 -07:00
Byteflux
257119a254
Stackable Buckets
2015-06-01 22:27:22 -07:00
Zach Brown
45fc70b6fc
Re-add the teleport passenger/vehicel with player patch from 1.7.10
2015-05-31 01:52:17 -05:00
Zach Brown
f8db037fab
Remove the spigot TileEntity/Entity capping feature
...
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
62c1f6b296
Rebuild Patches for upstream changes
2015-05-30 01:11:16 -05:00
Zach Brown
c22f803441
Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
...
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark
e97a33af9b
Configurable end credits when leaving the end
2015-05-28 20:29:51 -05:00
Zach Brown
bd0045257f
Rebuild patches for upstream changes
2015-05-28 00:11:18 -05:00
Zach Brown
e6727223f8
Update to 1.8.6
2015-05-25 15:59:30 -05:00
Zach Brown
b86b4ff71e
Things compile better when you update mc-dev
2015-05-23 13:04:28 -05:00
Zach Brown
db0d9a2531
Update PaperSpigot to 1.8.5
2015-05-23 12:09:55 -05:00
Zach Brown
56edb22600
Misc. cleanup from 1.8.4 update
2015-05-18 19:22:48 -05:00
Jedediah Smith
140e26958b
Fix jar being shaded multiple times
2015-05-18 19:06:10 -05:00
Zach Brown
9ba49f12fd
Re-enable Metrics so that we can better understand our userbase
2015-05-18 19:03:24 -05:00
Zach Brown
b7ec28b5d2
Update PaperSpigot to 1.8.4
2015-05-18 18:41:57 -05:00
Zach Brown
a5b3760b6d
Rebuild patches
2015-05-10 19:24:52 -05:00
Zach Brown
47ad0d451e
Add ArmorStand Marker NBT API
2015-05-03 17:47:28 -05:00
Zach Brown
a3f9c58fed
Fix a typo in the server POM
2015-05-03 16:28:13 -05:00
Isaac Moore
465453dc21
Add PlayerLocaleChangeEvent
2015-04-27 21:43:59 -05:00
Zach Brown
093677dbdd
Fix the repo's patches because I can't merge things today
...
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:14:31 -05:00
Byteflux
1e502e4eae
Toggleable player crits
2015-04-18 02:46:53 -07:00
Byteflux
3586742ccc
Optimize draining
2015-04-18 02:31:53 -07:00
Byteflux
1ff35348bb
Async Lighting
2015-04-18 01:30:12 -07:00
Byteflux
2dae421290
Configurable tickNextTickListCap bypass for redstone
2015-04-17 03:54:46 -07:00
Byteflux
83a95a05c8
Fix remove-unloaded.enderpearls option not being respected
2015-04-17 03:25:02 -07:00
Byteflux
41cb01fa3f
Add FallingBlock source location API
2015-04-17 02:51:46 -07:00
Zach Brown
b5f5886e5b
Rebuild patches
2015-04-13 15:48:16 -05:00
Zach Brown
5e6c99aec2
Always tick falling blocks - Exclude from EAR
2015-04-10 18:07:59 -05:00
Roman Alexander
67d1ba7c1a
How about we actually make that tickNextTickList cap configurable
...
*glances at Z*
2015-03-24 18:28:19 -05:00
Zach Brown
819db3aba6
Allow users to configure the tickNextTickList cap
2015-03-23 14:40:52 -05:00
Zach Brown
9263823b95
Remove patch that kept the player on world changes
2015-03-20 21:39:37 -05:00
Zach Brown
5ec0ee10bd
Rebuild Patches
2015-03-19 19:41:36 -05:00
Zach Brown
bc8b1ee8d7
Rebuild patches
2015-03-09 16:02:50 -05:00
Zach Brown
6538ccd924
Update PaperSpigot to Minecraft 1.8.3
2015-03-07 19:16:09 -06:00
Zach Brown
0d6db011bc
Check online mode before converting and renaming player data
2015-03-05 15:30:48 -06:00
Zach Brown
de2ec8b0a9
Manually bump the config version since git won't
2015-02-23 16:59:00 -06:00
Zach Brown
78487dca8c
PaperSpigot TNT Changes
...
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.
Adds additional configuration and features as well.
2015-02-23 15:03:10 -06:00
Zach Brown
7e7840e064
(Temporarily?) Disable Spigot's TE changes in favor of our own
...
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00
Zach Brown
c6f594dcfc
Remove upstream-pulled patch
2015-02-14 20:16:45 -06:00
Zach Brown
f0f2754d8a
Make Enderman drop the block they're holding when they die
2015-02-13 14:50:25 -06:00
Bestle
152d9b5890
Despawn items outside EAR activation range
2015-02-13 14:33:49 -06:00
Zach Brown
22957cd6d1
Rebuild patches for upstream changes
2015-02-13 14:24:02 -06:00
Zach Brown
0c2ee8bf90
Rebuild a patch
2015-02-06 09:06:09 -06:00
Zach Brown
00e1315f65
Rebuild patches for upstream changes
2015-02-03 17:53:51 -06:00
Zach Brown
1c6f7636d8
Add configurable top of nether void damage patch
2015-01-29 15:34:32 -06:00