Commit graph

13 commits

Author SHA1 Message Date
Riley Park
f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00
Jake Potrebic
d02bb811de
proper migration to gamerules for keep spawn loaded distance 2024-04-27 15:50:38 -07:00
Nassim Jahnke
e66037960b
[ci skip] Move some disruptive patches back 2024-01-23 15:57:42 +01:00
Nassim Jahnke
9eb0b38157
[ci skip] Add more patch identifying comments 2024-01-22 19:01:10 +01:00
Nassim Jahnke
684319f9c6
[ci skip] Add more patch identifying comments 2024-01-22 18:04:55 +01:00
Jake Potrebic
4adca3d7a3
Update to adventure 4.15 (#10045) 2023-12-25 11:51:44 +01:00
Jason Penilla
930a24f965
1.20.4 2023-12-07 13:27:28 -07:00
Nassim Jahnke
c2b70338fc It compiles 2023-12-06 20:40:37 +01:00
Spottedleaf
819facd7c4 rewrite chunk system checkpoint 2023-06-07 22:26:06 -07:00
Spottedleaf
0c4a1c4496 Clean rebuild
Add to gradle build so that this is automatically done
throughout the update
2023-06-07 22:26:06 -07:00
Nassim Jahnke
0ed49782c5
More more more more work 2023-06-07 21:37:42 +02:00
Spottedleaf
41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00
Nassim Jahnke
d7165b0d56
Fix some references to obfuscated code 2022-06-11 11:02:09 +02:00
Renamed from patches/server/0156-handle-PacketPlayInKeepAlive-async.patch (Browse further)