Commit graph

7 commits

Author SHA1 Message Date
Owen1212055
6f010858de Patches!!! MORE MORE MORE MOOOOORE 2023-12-06 11:34:54 -05:00
Nassim Jahnke
46f4547805 Prepare for 1.20.3 dev 2023-12-05 18:20:55 +01:00
Spottedleaf
0e092b4f36 Add lag compensation for breaking blocks 2023-09-23 22:10:40 -07:00
Lulu13022002
0925b4af6f some work 2023-09-22 18:11:35 +02:00
Noah van der Aa
524eeedaa8 So it begins... 2023-09-21 19:18:04 +02:00
Owen1212055
16f29bd54a Fix missing item interaction cancelling case (#9427)
Properly cancels brushes now
2023-07-13 15:48:46 -04:00
Owen1212055
6a733d70c1 Properly Cancel Usable Items (#9225)
This fixes the bug causing canceling PlayerInteractEvent to cause items to continue to be used despite being canceled on the server.

For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
them in order for the client to reset their using item state.
2023-06-18 18:33:15 -04:00