Commit graph

17 commits

Author SHA1 Message Date
Jake Potrebic
286f49b866 fix more compile issues 2023-12-06 10:07:47 -08:00
Owen1212055
2633e8f90d Patches!!! (2) 2023-12-06 11:00:26 -05:00
Nassim Jahnke
46f4547805 Prepare for 1.20.3 dev 2023-12-05 18:20:55 +01:00
Spottedleaf
1efbbb3ef9 Add some patches, fix compile 2023-09-22 15:33:14 -07:00
Noah van der Aa
26dc16de31 more more more more more more more more work 2023-09-22 17:08:04 +02:00
Noah van der Aa
524eeedaa8 So it begins... 2023-09-21 19:18:04 +02:00
Owen1212055
d0a36db6c2 YOU get patches 2023-06-08 04:08:08 -04:00
Nassim Jahnke
1bda3d4d2a Start working on 1.20 2023-06-07 18:24:39 +02:00
Nassim Jahnke
5c5a21fb9f More more more more more more more patches 2023-03-14 21:55:49 +01:00
Nassim Jahnke
08ab8edb76 Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Nassim Jahnke
bbd997db62 More patchidy patched patches 2022-12-07 22:35:34 +01:00
Nassim Jahnke
b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Nassim Jahnke
983a4b0b2b More more more more more more work 2022-07-27 23:32:15 +02:00
Nassim Jahnke
858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Nassim Jahnke
7c319bce76 More more more more more more more more more more patches 2022-06-08 15:12:28 +02:00
Nassim Jahnke
1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Spottedleaf
722983fbc7 1.18 misc performance dev branch (#7368)
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
2022-02-18 09:44:46 -08:00