Commit graph

16 commits

Author SHA1 Message Date
Noah van der Aa
3585434382
first 100! 2024-10-22 20:04:31 +02:00
Noah van der Aa
2ef589c820
okaaay let's go 2024-10-22 18:23:19 +02:00
Spottedleaf
00b949f1bb Remove Moonrise utils to MCUtils, remove duplicated/unused utils 2024-07-17 10:28:32 -07:00
Nassim Jahnke
e66037960b
[ci skip] Move some disruptive patches back 2024-01-23 15:57:42 +01:00
Nassim Jahnke
52619e7a21
[ci skip] Add more patch identifying comments 2024-01-23 14:39:23 +01:00
Nassim Jahnke
2efd9bb99f More more more work 2023-12-05 20:54:55 +01:00
Spottedleaf
e88856dd75 Chunk system patch 2023-09-22 13:13:57 -07:00
Jason Penilla
896aa8b54a
Rebuild patches 2023-09-22 10:59:56 -07:00
MiniDigger | Martin
1ebaffacf5 some compile fixes 2023-09-22 19:31:02 +02:00
Noah van der Aa
91671751e7
more more more work 2023-09-21 22:14:58 +02:00
Nassim Jahnke
72e87abc2d
Strip raytracing for EntityLiving#hasLineOfSight
Co-authored-by: Paul Sauve <paul@technove.co>
2023-09-10 12:28:03 +10:00
Bjarne Koll
1c12701691
Update fluid chunk loading patch 2023-06-08 11:18:51 +02:00
Nassim Jahnke
965cf53cd5
Start working on 1.20 2023-06-07 19:06:55 +02:00
Nassim Jahnke
9a731dc325
More more patches 2023-03-14 19:38:47 +01:00
Nassim Jahnke
2ed604cf72
Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Owen
841da90501
Paper Plugins (#8108) 2023-02-19 08:57:10 -06:00
Renamed from patches/server/0081-Do-not-load-chunks-for-Pathfinding.patch (Browse further)