From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: JRoy Date: Wed, 15 Jul 2020 21:42:52 -0400 Subject: [PATCH] Fix SPIGOT-5989 Before this fix, if a player was respawning to a respawn anchor and the respawn location was modified away from the anchor with the PlayerRespawnEvent, the anchor would still lose some charge. This fixes that by checking if the modified spawn location is still at a respawn anchor. diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 1cb6900489ad25ddd40a3b8c39f436c03a72b3dc..8fd4494fcd29e92856938792b922ee3ef0102604 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -842,6 +842,7 @@ public abstract class PlayerList { // Paper start boolean isBedSpawn = false; boolean isRespawn = false; + boolean isLocAltered = false; // Paper - Fix SPIGOT-5989 // Paper end // CraftBukkit start - fire PlayerRespawnEvent @@ -852,7 +853,7 @@ public abstract class PlayerList { Optional optional; if (blockposition != null) { - optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag); + optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989 } else { optional = Optional.empty(); } @@ -896,7 +897,12 @@ public abstract class PlayerList { } // Spigot End - location = respawnEvent.getRespawnLocation(); + // Paper start - Fix SPIGOT-5989 + if (!location.equals(respawnEvent.getRespawnLocation()) ) { + location = respawnEvent.getRespawnLocation(); + isLocAltered = true; + } + // Paper end if (!flag) entityplayer.reset(); // SPIGOT-4785 isRespawn = true; // Paper } else { @@ -934,8 +940,12 @@ public abstract class PlayerList { } // entityplayer1.initInventoryMenu(); entityplayer1.setHealth(entityplayer1.getHealth()); - if (flag2) { - entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong())); + // Paper start - Fix SPIGOT-5989 + if (flag2 && !isLocAltered) { + BlockState data = worldserver1.getBlockState(blockposition); + worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3); + entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong())); + // Paper end } // Added from changeDimension this.sendAllPlayerInfo(entityplayer); // Update health, etc...