From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Tue, 7 Feb 2017 16:55:35 -0600 Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/PlayerChunkMap.java +++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { private final PlayerMap playerMap; public final Int2ObjectMap trackedEntities; private final Long2ByteMap z; - private final Queue A; + private final Queue A; private final Queue getUnloadQueueTasks() { return this.A; } // Paper - OBFHELPER private int viewDistance; // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback() @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { this.playerMap = new PlayerMap(); this.trackedEntities = new Int2ObjectOpenHashMap(); this.z = new Long2ByteOpenHashMap(); - this.A = Queues.newConcurrentLinkedQueue(); + this.A = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size() this.definedStructureManager = definedstructuremanager; this.w = convertable_conversionsession.a(worldserver.getDimensionKey()); this.world = worldserver; @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { // Spigot start org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant; activityAccountant.startActivity(0.5); - int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR); + int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive // Spigot end while (longiterator.hasNext()) { // Spigot long j = longiterator.nextLong(); @@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d { Runnable runnable; - while ((booleansupplier.getAsBoolean() || this.A.size() > 2000) && (runnable = (Runnable) this.A.poll()) != null) { + int queueTarget = Math.min(this.getUnloadQueueTasks().size() - 100, (int) (this.getUnloadQueueTasks().size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well + while ((booleansupplier.getAsBoolean() || this.getUnloadQueueTasks().size() > queueTarget) && (runnable = (Runnable)this.getUnloadQueueTasks().poll()) != null) { // Paper - Target this queue as well runnable.run(); }