From a6a707a02e69a180f31f1eaf005a5bf9e610e43c Mon Sep 17 00:00:00 2001 From: Alex Ciuba Date: Tue, 11 Jun 2013 15:23:03 -0400 Subject: [PATCH] Prevent Ghost Players Caused by Plugins Check if the player is still connected after firing event. Fixes BUKKIT-4327 diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java index e156a5a..4c5d77e 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -492,6 +492,11 @@ public abstract class PlayerList { Player respawnPlayer = this.cserver.getPlayer(entityplayer1); PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn); this.cserver.getPluginManager().callEvent(respawnEvent); + // Spigot Start + if (entityplayer.playerConnection.isDisconnected()) { + return entityplayer; + } + // Spigot End location = respawnEvent.getRespawnLocation(); entityplayer.reset(); -- 1.8.5.2.msysgit.0