From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Mon, 6 Apr 2020 18:10:43 -0700 Subject: [PATCH] Remove streams from PairedQueue We shouldn't be doing stream calls just to see if the queue is empty. This creates loads of garbage thanks to how often it's called. diff --git a/src/main/java/net/minecraft/util/thread/StrictQueue.java b/src/main/java/net/minecraft/util/thread/StrictQueue.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/util/thread/StrictQueue.java +++ b/src/main/java/net/minecraft/util/thread/StrictQueue.java @@ -0,0 +0,0 @@ public interface StrictQueue { private final List> queueList; public FixedPriorityQueue(int priorityCount) { - this.queueList = IntStream.range(0, priorityCount).mapToObj((i) -> { - return Queues.newConcurrentLinkedQueue(); - }).collect(Collectors.toList()); + // Paper start - remove streams + this.queueList = new java.util.ArrayList<>(priorityCount); // queues + for (int j = 0; j < priorityCount; ++j) { + this.queueList.add(Queues.newConcurrentLinkedQueue()); + } + // Paper end - remove streams } @Nullable @@ -0,0 +0,0 @@ public interface StrictQueue { @Override public boolean isEmpty() { - return this.queueList.stream().allMatch(Collection::isEmpty); + // Paper start - remove streams + // why are we doing streams every time we might want to execute a task? + for (int i = 0, len = this.queueList.size(); i < len; ++i) { + Queue queue = this.queueList.get(i); + if (!queue.isEmpty()) { + return false; + } + } + return true; + // Paper end - remove streams } @Override