From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Thu, 2 Apr 2020 02:37:57 -0400 Subject: [PATCH] Optimize Collision to not load chunks The collision code takes an AABB and generates a cuboid of checks rather than a cylinder, so at high velocity this can generate a lot of chunk checks. Treat an unloaded chunk as a collision for entities, and also for players if the "prevent moving into unloaded chunks" setting is enabled. If that serting is not enabled, collisions will be ignored for players, since movement will load only the chunk the player enters anyways and avoids loading massive amounts of surrounding chunks due to large AABB lookups. diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 0c51f90c103600be8881f204bdd18fb12e0ef11c..a1597b45c93a70bb5308985040f2bd19cef5325c 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -807,6 +807,7 @@ public abstract class PlayerList { entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // CraftBukkit end + worldserver1.getChunkProvider().addTicket(TicketType.POST_TELEPORT, new ChunkCoordIntPair(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper while (avoidSuffocation && !worldserver1.getCubes(entityplayer1) && entityplayer1.locY() < 256.0D) { entityplayer1.setPosition(entityplayer1.locX(), entityplayer1.locY() + 1.0D, entityplayer1.locZ()); } diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index bded403c87c2dfe4bcaab21be56e7b120efb112a..1aaebe236255f19cf4798ab1dce3493e703bcb7e 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -165,6 +165,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne private CraftEntity bukkitEntity; PlayerChunkMap.EntityTracker tracker; // Paper + boolean collisionLoadChunks = false; // Paper Throwable addedToWorldStack; // Paper - entity debug public CraftEntity getBukkitEntity() { if (bukkitEntity == null) { diff --git a/src/main/java/net/minecraft/world/level/ICollisionAccess.java b/src/main/java/net/minecraft/world/level/ICollisionAccess.java index fcf6cc86e3b5d9afe3ab3b3fba2ec13846ed0b4c..fcb3e2f9dea97138e0fd4cd2eb11b54799e1d3b5 100644 --- a/src/main/java/net/minecraft/world/level/ICollisionAccess.java +++ b/src/main/java/net/minecraft/world/level/ICollisionAccess.java @@ -54,7 +54,9 @@ public interface ICollisionAccess extends IBlockAccess { } default boolean b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Predicate predicate) { + try { if (entity != null) entity.collisionLoadChunks = true; // Paper return this.d(entity, axisalignedbb, predicate).allMatch(VoxelShape::isEmpty); + } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper } Stream c(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Predicate predicate); diff --git a/src/main/java/net/minecraft/world/level/VoxelShapeSpliterator.java b/src/main/java/net/minecraft/world/level/VoxelShapeSpliterator.java index fa3421c9cd8531618827627e9c524a8df77c4c58..1fe6aba0884755be3382d38cebfdd1916bd9180e 100644 --- a/src/main/java/net/minecraft/world/level/VoxelShapeSpliterator.java +++ b/src/main/java/net/minecraft/world/level/VoxelShapeSpliterator.java @@ -21,13 +21,13 @@ import net.minecraft.world.phys.shapes.VoxelShapes; public class VoxelShapeSpliterator extends AbstractSpliterator { @Nullable - private final Entity a; + private final Entity a; final Entity getEntity() { return this.a; } // Paper - OBFHELPER private final AxisAlignedBB b; private final VoxelShapeCollision c; private final CursorPosition d; - private final BlockPosition.MutableBlockPosition e; + private final BlockPosition.MutableBlockPosition e; final BlockPosition.MutableBlockPosition getMutablePos() { return this.e; } // Paper - OBFHELPER private final VoxelShape f; - private final ICollisionAccess g; + private final ICollisionAccess g; final ICollisionAccess getCollisionAccess() { return this.g; } // Paper - OBFHELPER private boolean h; private final BiPredicate i; @@ -64,23 +64,37 @@ public class VoxelShapeSpliterator extends AbstractSpliterator { boolean a(Consumer consumer) { while (true) { if (this.d.a()) { - int i = this.d.b(); - int j = this.d.c(); - int k = this.d.d(); + int i = this.d.b(); final int x = i; + int j = this.d.c(); final int y = j; + int k = this.d.d(); final int z = k; int l = this.d.e(); if (l == 3) { continue; } - IBlockAccess iblockaccess = this.a(i, k); - - if (iblockaccess == null) { + // Paper start - ensure we don't load chunks + Entity entity = this.getEntity(); + BlockPosition.MutableBlockPosition blockposition_mutableblockposition = this.getMutablePos(); + boolean far = entity != null && MCUtil.distanceSq(entity.locX(), y, entity.locZ(), x, y, z) > 14; + blockposition_mutableblockposition.setValues(x, y, z); + + boolean isRegionLimited = this.getCollisionAccess() instanceof RegionLimitedWorldAccess; + IBlockData iblockdata = isRegionLimited ? Blocks.VOID_AIR.getBlockData() : ((!far && entity instanceof EntityPlayer) || (entity != null && entity.collisionLoadChunks) + ? this.getCollisionAccess().getType(blockposition_mutableblockposition) + : this.getCollisionAccess().getTypeIfLoaded(blockposition_mutableblockposition) + ); + + if (iblockdata == null) { + if (!(entity instanceof EntityPlayer) || entity.world.paperConfig.preventMovingIntoUnloadedChunks) { + VoxelShape voxelshape3 = VoxelShapes.of(far ? entity.getBoundingBox() : new AxisAlignedBB(new BlockPosition(x, y, z))); + consumer.accept(voxelshape3); + return true; + } continue; } - - this.e.d(i, j, k); - IBlockData iblockdata = iblockaccess.getType(this.e); + // Paper - moved up + // Paper end if (!this.i.test(iblockdata, this.e) || l == 1 && !iblockdata.d() || l == 2 && !iblockdata.a(Blocks.MOVING_PISTON)) { continue; diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java index cf32a4f63e8e59535c02a3f9c57f98833a2b0e83..24ecac40625629b0bbe460e7fc984b147ede1f1f 100644 --- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java +++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java @@ -249,7 +249,8 @@ public final class VoxelShapes { if (k2 < 3) { blockposition_mutableblockposition.a(enumaxiscycle1, i2, j2, l1); - IBlockData iblockdata = iworldreader.getType(blockposition_mutableblockposition); + IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition_mutableblockposition); // Paper + if (iblockdata == null) return 0.0D; // Paper if ((k2 != 1 || iblockdata.d()) && (k2 != 2 || iblockdata.a(Blocks.MOVING_PISTON))) { d0 = iblockdata.b((IBlockAccess) iworldreader, blockposition_mutableblockposition, voxelshapecollision).a(enumdirection_enumaxis2, axisalignedbb.d((double) (-blockposition_mutableblockposition.getX()), (double) (-blockposition_mutableblockposition.getY()), (double) (-blockposition_mutableblockposition.getZ())), d0);