From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Nassim Jahnke Date: Wed, 8 Jun 2022 21:30:34 +0200 Subject: [PATCH] Untrash chat handling Vanilla technically allows chat messages with starting slashes now, Spigot still accepts them as commands, most likely due to being too lazy to properly differentiate between chat and command intent in their implementation. This disallows modified clients to send chat messages with slashes and makes sure chat validation always happens on the netty event loop, rather than there and possibly being moved to the main thread, thus having the delayed handling cause a bad process order of message ids. diff --git a/src/main/java/net/minecraft/network/protocol/game/ServerboundChatPacket.java b/src/main/java/net/minecraft/network/protocol/game/ServerboundChatPacket.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/network/protocol/game/ServerboundChatPacket.java +++ b/src/main/java/net/minecraft/network/protocol/game/ServerboundChatPacket.java @@ -0,0 +0,0 @@ public class ServerboundChatPacket implements Packet { } // Spigot Start - private static final java.util.concurrent.ExecutorService executors = java.util.concurrent.Executors.newCachedThreadPool( + // Paper start - untrash chat event handling + public static final java.util.concurrent.ExecutorService executors = java.util.concurrent.Executors.newCachedThreadPool( new com.google.common.util.concurrent.ThreadFactoryBuilder().setDaemon( true ).setNameFormat( "Async Chat Thread - #%d" ).setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(net.minecraft.server.MinecraftServer.LOGGER)).build() ); // Paper public void handle(final ServerGamePacketListener listener) { - if ( !this.message.startsWith("/") ) - { - ServerboundChatPacket.executors.execute( new Runnable() // Paper - Use #execute to propagate exceptions up instead of swallowing them - { - - @Override - public void run() - { - listener.handleChat( ServerboundChatPacket.this ); - } - } ); + if (this.message.startsWith("/")) { + // Just don't allow this instead of creating gigantic diff when untrashing more Spigot code return; } - // Spigot End listener.handleChat(this); + // Paper end - untrash chat event handling } public String getMessage() { diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser @Override public void handleChat(ServerboundChatPacket packet) { - // CraftBukkit start - async chat - // SPIGOT-3638 - if (this.server.isStopped()) { - return; - } // CraftBukkit end if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.getMessage())) { this.server.scheduleOnMain(() -> { // Paper - push to main for event firing @@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser if (this.tryHandleChat(packet.getMessage(), packet.getTimeStamp())) { // CraftBukkit start // this.filterTextPacket(packetplayinchat.getMessage(), (filteredtext) -> { + // Paper start - untrash chat handling + ServerboundChatPacket.executors.execute(() -> { + if (this.server.isStopped()) { + return; + } this.handleChat(packet, FilteredText.passThrough(packet.getMessage())); // CraftBukkit - filter NYI // }); + }); + // Paper end - untrash chat handling // CraftBukkit end } @@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters")); }); // Paper - push to main for event firing } else { - PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); + // Paper start - untrash chat handling if (this.tryHandleChat(packet.command(), packet.timeStamp())) { + this.server.scheduleOnMain(() -> { // CraftBukkit start // CommandListenerWrapper commandlistenerwrapper = this.player.createCommandSourceStack().withSigningContext(serverboundchatcommandpacket.signingContext(this.player.getUUID())); @@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser } this.detectRateSpam(true, "/" + packet.command()); // Spigot // CraftBukkit end + }); + // Paper end - untrash chat handling } }