From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: HexedHero <6012891+HexedHero@users.noreply.github.com> Date: Thu, 29 Apr 2021 10:31:44 +0100 Subject: [PATCH] PlayerMoveEvent Improvements diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java +++ b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java @@ -0,0 +0,0 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable { this.to = to; } + // Paper start - PlayerMoveEvent improvements + /** + * Check if the player has changed position (even within the same block) in the event + * + * @return whether the player has changed position or not + */ + public boolean hasChangedPosition() { + return hasExplicitlyChangedPosition() || !from.getWorld().equals(to.getWorld()); + } + + /** + * Check if the player has changed position (even within the same block) in the event, disregarding a possible world change + * + * @return whether the player has changed position or not + */ + public boolean hasExplicitlyChangedPosition() { + return from.getX() != to.getX() || from.getY() != to.getY() || from.getZ() != to.getZ(); + } + + /** + * Check if the player has moved to a new block in the event + * + * @return whether the player has moved to a new block or not + */ + public boolean hasChangedBlock() { + return hasExplicitlyChangedBlock() || !from.getWorld().equals(to.getWorld()); + } + + /** + * Check if the player has moved to a new block in the event, disregarding a possible world change + * + * @return whether the player has moved to a new block or not + */ + public boolean hasExplicitlyChangedBlock() { + return from.getBlockX() != to.getBlockX() || from.getBlockY() != to.getBlockY() || from.getBlockZ() != to.getBlockZ(); + } + + /** + * Check if the player has changed orientation in the event + * + * @return whether the player has changed orientation or not + */ + public boolean hasChangedOrientation() { + return from.getPitch() != to.getPitch() || from.getYaw() != to.getYaw(); + } + // Paper end + private void validateLocation(@NotNull Location loc) { Preconditions.checkArgument(loc != null, "Cannot use null location!"); Preconditions.checkArgument(loc.getWorld() != null, "Cannot use null location with null world!");