From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 10 Mar 2018 16:33:15 -0500 Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java index a8dbbf20a..87f40bfcf 100644 --- a/src/main/java/net/minecraft/server/BlockIceFrost.java +++ b/src/main/java/net/minecraft/server/BlockIceFrost.java @@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce { for (int k = 0; k < j; ++k) { EnumDirection enumdirection = aenumdirection[k]; - if (world.getType(blockposition.shift(enumdirection)).getBlock() == this) { + IBlockData iblockdata1 = world.getTypeIfLoaded(blockposition.shift(enumdirection)); // Paper - don't load chunks + if (iblockdata1 == null) continue; // Paper + if (iblockdata1.getBlock() == this) { // Paper ++i; if (i >= 4) { return i; @@ -0,0 +0,0 @@ public class BlockIceFrost extends BlockIce { for (int k = 0; k < j; ++k) { EnumDirection enumdirection = aenumdirection[k]; BlockPosition blockposition1 = blockposition.shift(enumdirection); - IBlockData iblockdata1 = world.getType(blockposition1); + IBlockData iblockdata1 = world.getTypeIfLoaded(blockposition1); // Paper - don't load chunks + if (iblockdata1 == null) continue; // Paper if (iblockdata1.getBlock() == this) { this.a(world, blockposition1, iblockdata1, random, false); --