From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Wed, 15 Jul 2020 19:34:11 -0700 Subject: [PATCH] Move range check for block placing up diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn { BlockPosition blockposition = movingobjectpositionblock.getBlockPosition(); EnumDirection enumdirection = movingobjectpositionblock.getDirection(); + // Paper start - move check up + Location eyeLoc = this.getPlayer().getEyeLocation(); + double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ()); + if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) { + return; + } + // Paper end - move check up + this.player.resetIdleTimer(); if (blockposition.getY() < this.minecraftServer.getMaxBuildHeight()) { if (this.teleportPos == null && this.player.h((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.a((EntityHuman) this.player, blockposition)) { // CraftBukkit start - Check if we can actually do something over this large a distance - Location eyeLoc = this.getPlayer().getEyeLocation(); - double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ()); - if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) { - return; - } + // Paper - move check up this.player.clearActiveItem(); // SPIGOT-4706 // CraftBukkit end EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);