From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Wed, 6 Oct 2021 20:50:48 -0700 Subject: [PATCH] Fix upstreams block state factories Sometimes, blocks are changed and then logic is called before the associated tile entity is removed. When this happens, the factories were relying on the block at the position, not the tile entity. This change prioritizes using the tile entity type to determine the block state factory and falls back on the material type of the block at that location. == AT == public net.minecraft.world.level.block.entity.BlockEntityType validBlocks diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java index d156f7cc71050f13b2feca00c52ca6b64572b60e..e3557f4c8cee7c88b3e352cd246078da7762effc 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java @@ -247,7 +247,7 @@ public abstract class BlockEntity { // Paper end if (this.level == null) return null; org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ()); - if (block.getType() == org.bukkit.Material.AIR) return null; + // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper if (state instanceof InventoryHolder) return (InventoryHolder) state; return null; diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java index 87c25170fbe8b0591d452612496ee1a627138de7..a2894f02ceb7c58f6eafe055e1ff47b197b100f2 100644 --- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java +++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java @@ -6,7 +6,7 @@ import org.bukkit.World; import org.bukkit.block.TileState; import org.bukkit.persistence.PersistentDataContainer; -public class CraftBlockEntityState extends CraftBlockState implements TileState { +public abstract class CraftBlockEntityState extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes private final T tileEntity; private final T snapshot; diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java index 17e1131c79ad140c0803a914621ce7924f0f2a6d..dc8e173ff40c164bf6149db4caedf0ee8dce727b 100644 --- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java @@ -19,6 +19,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity; import net.minecraft.world.level.block.entity.BellBlockEntity; import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; +import net.minecraft.world.level.block.entity.BlockEntityType; // Paper import net.minecraft.world.level.block.entity.BrewingStandBlockEntity; import net.minecraft.world.level.block.entity.BrushableBlockEntity; import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity; @@ -113,225 +114,62 @@ public final class CraftBlockStates { private static final BlockStateFactory DEFAULT_FACTORY = new BlockStateFactory(CraftBlockState.class) { @Override public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) { - // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy) - if (tileEntity != null) { - // block with unhandled TileEntity: - return new CraftBlockEntityState<>(world, tileEntity); - } + // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock())); return new CraftBlockState(world, blockPosition, blockData); } }; + // Paper start + private static final Map, BlockStateFactory> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>(); + private static void register(BlockEntityType type, BlockStateFactory factory) { + FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory); + } + // Paper end static { - register( - Arrays.asList( - Material.ACACIA_SIGN, - Material.ACACIA_WALL_SIGN, - Material.BAMBOO_SIGN, - Material.BAMBOO_WALL_SIGN, - Material.BIRCH_SIGN, - Material.BIRCH_WALL_SIGN, - Material.CHERRY_SIGN, - Material.CHERRY_WALL_SIGN, - Material.CRIMSON_SIGN, - Material.CRIMSON_WALL_SIGN, - Material.DARK_OAK_SIGN, - Material.DARK_OAK_WALL_SIGN, - Material.JUNGLE_SIGN, - Material.JUNGLE_WALL_SIGN, - Material.MANGROVE_SIGN, - Material.MANGROVE_WALL_SIGN, - Material.OAK_SIGN, - Material.OAK_WALL_SIGN, - Material.SPRUCE_SIGN, - Material.SPRUCE_WALL_SIGN, - Material.WARPED_SIGN, - Material.WARPED_WALL_SIGN - ), CraftSign.class, CraftSign::new, SignBlockEntity::new - ); - - register( - Arrays.asList( - Material.ACACIA_HANGING_SIGN, - Material.ACACIA_WALL_HANGING_SIGN, - Material.BAMBOO_HANGING_SIGN, - Material.BAMBOO_WALL_HANGING_SIGN, - Material.BIRCH_HANGING_SIGN, - Material.BIRCH_WALL_HANGING_SIGN, - Material.CHERRY_HANGING_SIGN, - Material.CHERRY_WALL_HANGING_SIGN, - Material.CRIMSON_HANGING_SIGN, - Material.CRIMSON_WALL_HANGING_SIGN, - Material.DARK_OAK_HANGING_SIGN, - Material.DARK_OAK_WALL_HANGING_SIGN, - Material.JUNGLE_HANGING_SIGN, - Material.JUNGLE_WALL_HANGING_SIGN, - Material.MANGROVE_HANGING_SIGN, - Material.MANGROVE_WALL_HANGING_SIGN, - Material.OAK_HANGING_SIGN, - Material.OAK_WALL_HANGING_SIGN, - Material.SPRUCE_HANGING_SIGN, - Material.SPRUCE_WALL_HANGING_SIGN, - Material.WARPED_HANGING_SIGN, - Material.WARPED_WALL_HANGING_SIGN - ), CraftHangingSign.class, CraftHangingSign::new, HangingSignBlockEntity::new - ); - - register( - Arrays.asList( - Material.CREEPER_HEAD, - Material.CREEPER_WALL_HEAD, - Material.DRAGON_HEAD, - Material.DRAGON_WALL_HEAD, - Material.PIGLIN_HEAD, - Material.PIGLIN_WALL_HEAD, - Material.PLAYER_HEAD, - Material.PLAYER_WALL_HEAD, - Material.SKELETON_SKULL, - Material.SKELETON_WALL_SKULL, - Material.WITHER_SKELETON_SKULL, - Material.WITHER_SKELETON_WALL_SKULL, - Material.ZOMBIE_HEAD, - Material.ZOMBIE_WALL_HEAD - ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new - ); - - register( - Arrays.asList( - Material.COMMAND_BLOCK, - Material.REPEATING_COMMAND_BLOCK, - Material.CHAIN_COMMAND_BLOCK - ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new - ); - - register( - Arrays.asList( - Material.BLACK_BANNER, - Material.BLACK_WALL_BANNER, - Material.BLUE_BANNER, - Material.BLUE_WALL_BANNER, - Material.BROWN_BANNER, - Material.BROWN_WALL_BANNER, - Material.CYAN_BANNER, - Material.CYAN_WALL_BANNER, - Material.GRAY_BANNER, - Material.GRAY_WALL_BANNER, - Material.GREEN_BANNER, - Material.GREEN_WALL_BANNER, - Material.LIGHT_BLUE_BANNER, - Material.LIGHT_BLUE_WALL_BANNER, - Material.LIGHT_GRAY_BANNER, - Material.LIGHT_GRAY_WALL_BANNER, - Material.LIME_BANNER, - Material.LIME_WALL_BANNER, - Material.MAGENTA_BANNER, - Material.MAGENTA_WALL_BANNER, - Material.ORANGE_BANNER, - Material.ORANGE_WALL_BANNER, - Material.PINK_BANNER, - Material.PINK_WALL_BANNER, - Material.PURPLE_BANNER, - Material.PURPLE_WALL_BANNER, - Material.RED_BANNER, - Material.RED_WALL_BANNER, - Material.WHITE_BANNER, - Material.WHITE_WALL_BANNER, - Material.YELLOW_BANNER, - Material.YELLOW_WALL_BANNER - ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new - ); - - register( - Arrays.asList( - Material.SHULKER_BOX, - Material.WHITE_SHULKER_BOX, - Material.ORANGE_SHULKER_BOX, - Material.MAGENTA_SHULKER_BOX, - Material.LIGHT_BLUE_SHULKER_BOX, - Material.YELLOW_SHULKER_BOX, - Material.LIME_SHULKER_BOX, - Material.PINK_SHULKER_BOX, - Material.GRAY_SHULKER_BOX, - Material.LIGHT_GRAY_SHULKER_BOX, - Material.CYAN_SHULKER_BOX, - Material.PURPLE_SHULKER_BOX, - Material.BLUE_SHULKER_BOX, - Material.BROWN_SHULKER_BOX, - Material.GREEN_SHULKER_BOX, - Material.RED_SHULKER_BOX, - Material.BLACK_SHULKER_BOX - ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new - ); - - register( - Arrays.asList( - Material.BLACK_BED, - Material.BLUE_BED, - Material.BROWN_BED, - Material.CYAN_BED, - Material.GRAY_BED, - Material.GREEN_BED, - Material.LIGHT_BLUE_BED, - Material.LIGHT_GRAY_BED, - Material.LIME_BED, - Material.MAGENTA_BED, - Material.ORANGE_BED, - Material.PINK_BED, - Material.PURPLE_BED, - Material.RED_BED, - Material.WHITE_BED, - Material.YELLOW_BED - ), CraftBed.class, CraftBed::new, BedBlockEntity::new - ); - - register( - Arrays.asList( - Material.BEEHIVE, - Material.BEE_NEST - ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new - ); - - register( - Arrays.asList( - Material.CAMPFIRE, - Material.SOUL_CAMPFIRE - ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new - ); - - register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new); - register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new); - register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new); - register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new); - register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new); - register(Material.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new); - register(Material.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new, ChiseledBookShelfBlockEntity::new); - register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new); - register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new); - register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new); - register(Material.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new, DecoratedPotBlockEntity::new); - register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new); - register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new); - register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new); - register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new); - register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new); - register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new); - register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new); - register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new); - register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new); - register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new); - register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new); - register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new); - register(Material.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new, SculkCatalystBlockEntity::new); - register(Material.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new, CalibratedSculkSensorBlockEntity::new); - register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new); - register(Material.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new, SculkShriekerBlockEntity::new); - register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new); - register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new); - register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new); - register(Material.SUSPICIOUS_SAND, CraftSuspiciousSand.class, CraftSuspiciousSand::new, BrushableBlockEntity::new); - register(Material.SUSPICIOUS_GRAVEL, CraftBrushableBlock.class, CraftBrushableBlock::new, BrushableBlockEntity::new); - register(Material.TRAPPED_CHEST, CraftChest.class, CraftChest::new, TrappedChestBlockEntity::new); + // Paper start - simplify + register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new); + register(BlockEntityType.HANGING_SIGN, CraftHangingSign.class, CraftHangingSign::new); + register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new); + register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new); + register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new); + register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new); + register(BlockEntityType.BED, CraftBed.class, CraftBed::new); + register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new); + register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new); + register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new); + register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new); + register(BlockEntityType.BELL, CraftBell.class, CraftBell::new); + register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new); + register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new); + register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new); + register(BlockEntityType.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new); + register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new); + register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new); + register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new); + register(BlockEntityType.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new); + register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new); + register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new); + register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new); + register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new); + register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new); + register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new); + register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new); + register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new); + register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new); + register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new); + register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new); + register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new); + register(BlockEntityType.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new); + register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new); + register(BlockEntityType.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new); + register(BlockEntityType.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new); + register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new); + register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new); + register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new); + register(BlockEntityType.BRUSHABLE_BLOCK, CraftBrushableBlock.class, CraftBrushableBlock::new); // TODO: HANDLE DIFFERENT MATERIALS.... + register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new); + // Paper end } private static void register(Material blockType, BlockStateFactory factory) { @@ -339,30 +177,33 @@ public final class CraftBlockStates { } private static > void register( - Material blockType, - Class blockStateType, - BiFunction blockStateConstructor, - BiFunction tileEntityConstructor - ) { - CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor); - } - - private static > void register( - List blockTypes, + net.minecraft.world.level.block.entity.BlockEntityType blockEntityType, // Paper Class blockStateType, - BiFunction blockStateConstructor, - BiFunction tileEntityConstructor + BiFunction blockStateConstructor // Paper ) { - BlockStateFactory factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor); - for (Material blockType : blockTypes) { - CraftBlockStates.register(blockType, factory); + // Paper start + BlockStateFactory factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType::create); + for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) { + CraftBlockStates.register(CraftMagicNumbers.getMaterial(block), factory); } + CraftBlockStates.register(blockEntityType, factory); + // Paper end } private static BlockStateFactory getFactory(Material material) { return CraftBlockStates.FACTORIES.getOrDefault(material, DEFAULT_FACTORY); } + // Paper start + private static BlockStateFactory getFactory(Material material, BlockEntityType type) { + if (type != null) { + return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material)); + } else { + return getFactory(material); + } + } + // Paper end + public static Class getBlockStateType(Material material) { Preconditions.checkNotNull(material, "material is null"); return CraftBlockStates.getFactory(material).blockStateType; @@ -378,6 +219,13 @@ public final class CraftBlockStates { return null; } + // Paper start + public static Class getBlockStateType(BlockEntityType blockEntityType) { + Preconditions.checkNotNull(blockEntityType, "blockEntityType is null"); + return CraftBlockStates.getFactory(null, blockEntityType).blockStateType; + } + // Paper end + public static BlockState getBlockState(Block block) { // Paper start return CraftBlockStates.getBlockState(block, true); @@ -435,7 +283,7 @@ public final class CraftBlockStates { if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) { factory = CraftBlockStates.DEFAULT_FACTORY; } else { - factory = CraftBlockStates.getFactory(material); + factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper } return factory.createBlockState(world, blockPosition, blockData, tileEntity); } diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java index a6dbd1919bce5b5092666372f4cc31d2e2190c42..3cdc3bdba201afb45b7121c0792d585194c90a14 100644 --- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java +++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java @@ -10,6 +10,7 @@ import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.EntityBlock; import net.minecraft.world.level.block.entity.BlockEntity; +import net.minecraft.world.level.block.entity.BlockEntityType; import org.bukkit.Material; import org.bukkit.craftbukkit.util.CraftMagicNumbers; import org.bukkit.support.AbstractTestingBase; @@ -45,4 +46,13 @@ public class BlockStateTest extends AbstractTestingBase { } } } + + // Paper start + @Test + public void testBlockEntityTypes() { + for (var blockEntityType : BuiltInRegistries.BLOCK_ENTITY_TYPE) { + org.junit.Assert.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType)); + } + } + // Paper end }