--- a/net/minecraft/server/EntityLeash.java +++ b/net/minecraft/server/EntityLeash.java @@ -4,6 +4,8 @@ import java.util.List; import javax.annotation.Nullable; +import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit + public class EntityLeash extends EntityHanging { public EntityLeash(EntityTypes entitytypes, World world) { @@ -29,6 +31,7 @@ @Override protected void updateBoundingBox() { this.setPositionRaw((double) this.blockPosition.getX() + 0.5D, (double) this.blockPosition.getY() + 0.5D, (double) this.blockPosition.getZ() + 0.5D); + if (valid) ((WorldServer) world).chunkCheck(this); // CraftBukkit } @Override @@ -75,22 +78,42 @@ while (iterator.hasNext()) { entityinsentient = (EntityInsentient) iterator.next(); if (entityinsentient.getLeashHolder() == entityhuman) { + // CraftBukkit start + if (CraftEventFactory.callPlayerLeashEntityEvent(entityinsentient, this, entityhuman).isCancelled()) { + ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(entityinsentient, entityinsentient.getLeashHolder())); + continue; + } + // CraftBukkit end entityinsentient.setLeashHolder(this, true); flag = true; } } if (!flag) { - this.die(); - if (entityhuman.abilities.canInstantlyBuild) { + // CraftBukkit start - Move below + // this.die(); + boolean die = true; + // CraftBukkit end + if (true || entityhuman.abilities.canInstantlyBuild) { // CraftBukkit - Process for non-creative as well iterator = list.iterator(); while (iterator.hasNext()) { entityinsentient = (EntityInsentient) iterator.next(); if (entityinsentient.isLeashed() && entityinsentient.getLeashHolder() == this) { - entityinsentient.unleash(true, false); + // CraftBukkit start + if (CraftEventFactory.callPlayerUnleashEntityEvent(entityinsentient, entityhuman).isCancelled()) { + die = false; + continue; + } + entityinsentient.unleash(true, !entityhuman.abilities.canInstantlyBuild); // false -> survival mode boolean + // CraftBukkit end } } + // CraftBukkit start + if (die) { + this.die(); + } + // CraftBukkit end } }