From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Techcable Date: Wed, 2 Mar 2016 23:42:37 -0600 Subject: [PATCH] Use UserCache for player heads diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java index c0c4f8e7d..8c81544f0 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java @@ -0,0 +0,0 @@ import net.minecraft.server.GameProfileSerializer; import net.minecraft.server.NBTBase; import net.minecraft.server.NBTTagCompound; import net.minecraft.server.TileEntitySkull; +import net.minecraft.server.*; import org.bukkit.Material; import org.bukkit.configuration.serialization.DelegateDeserialization; @@ -0,0 +0,0 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta { if (name == null) { profile = null; } else { + // Paper start - Use Online Players Skull + EntityPlayer player = MinecraftServer.getServer().getPlayerList().getPlayer(name); + if (profile == null && player != null) profile = player.getProfile(); + // Paper end // Spigot start - profile = TileEntitySkull.skinCache.getIfPresent(name.toLowerCase(java.util.Locale.ROOT)); + if (profile == null) profile = TileEntitySkull.skinCache.getIfPresent(name.toLowerCase(java.util.Locale.ROOT)); // Paper if (profile == null) profile = new GameProfile(null, name); // Spigot end } --