From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Thu, 23 Apr 2020 01:36:39 -0400 Subject: [PATCH] Don't fire BlockFade on worldgen threads diff --git a/src/main/java/net/minecraft/world/level/block/FireBlock.java b/src/main/java/net/minecraft/world/level/block/FireBlock.java index 422e5750669457bea6e4b8de799d289e8e315a09..bd7835a8b470662b32cc28a4d8f777d4bb8dc60c 100644 --- a/src/main/java/net/minecraft/world/level/block/FireBlock.java +++ b/src/main/java/net/minecraft/world/level/block/FireBlock.java @@ -108,6 +108,7 @@ public class FireBlock extends BaseFireBlock { @Override protected BlockState updateShape(BlockState state, LevelReader world, ScheduledTickAccess tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random) { // CraftBukkit start + if (!(world instanceof ServerLevel)) return this.canSurvive(state, world, pos) ? (BlockState) this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE)) : Blocks.AIR.defaultBlockState(); // Paper - don't fire events in world generation if (!this.canSurvive(state, world, pos)) { // Suppress during worldgen if (!(world instanceof Level world1)) { @@ -123,7 +124,7 @@ public class FireBlock extends BaseFireBlock { return blockState.getHandle(); } } - return this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE)); + return this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE)); // Paper - don't fire events in world generation; diff on change, see "don't fire events in world generation" // CraftBukkit end }