From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Trigary Date: Sat, 27 Mar 2021 11:13:30 +0100 Subject: [PATCH] fix cancelling block falling causing client desync diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java +++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java @@ -0,0 +0,0 @@ import net.minecraft.network.protocol.game.ClientboundAddEntityPacket; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; +import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.tags.FluidTags; import net.minecraft.tags.Tag; @@ -0,0 +0,0 @@ import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.HitResult; import net.minecraft.world.phys.Vec3; +import org.bukkit.craftbukkit.block.CraftBlock; import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit public class FallingBlockEntity extends Entity { @@ -0,0 +0,0 @@ public class FallingBlockEntity extends Entity { if (this.time++ == 0) { blockposition = this.blockPosition(); - if (this.level.getBlockState(blockposition).is(block) && !CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) { - this.level.removeBlock(blockposition, false); + // Paper start - fix cancelling block falling causing client desync + if (this.level.getBlockState(blockposition).isSameInstance(block)) { + if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) { + if (this.level.getBlockState(blockposition).isSameInstance(block)) { //if listener didn't update the block + ((ServerLevel) level).getChunkSource().blockChanged(blockposition); + } + this.remove(); + return; + } else { + this.level.setAir(blockposition, false); + } + // Paper end - fix cancelling block falling causing client desync } else if (!this.level.isClientSide) { this.remove(); return; diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java +++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java @@ -0,0 +0,0 @@ public abstract class BlockBehaviour { return this.getBlock().is(tag) && predicate.test(this); } + public final boolean isSameInstance(Block block) { return is(block); } // Paper - OBFHELPER public boolean is(Block block) { return this.getBlock().is(block); }