From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Thu, 9 Apr 2020 21:20:33 -0400 Subject: [PATCH] Don't move existing players to world spawn This can cause a nasty server lag the spawn chunks are not kept loaded or they aren't finished loading yet, or if the world spawn radius is larger than the keep loaded range. By skipping this, we avoid potential for a large spike on server start. == AT == public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 6075e536f09875e577cea7caff70d6a417470254..a9c1aa9e382b0864386030a66158b53d12026a00 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -357,7 +357,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player { this.server = server; this.stats = server.getPlayerList().getPlayerStats(this); this.advancements = server.getPlayerList().getPlayerAdvancements(this); - this.moveTo(this.adjustSpawnLocation(world, world.getSharedSpawnPos()).getBottomCenter(), 0.0F, 0.0F); + // this.moveTo(this.adjustSpawnLocation(world, world.getSharedSpawnPos()).getBottomCenter(), 0.0F, 0.0F); // Paper - Don't move existing players to world spawn this.updateOptions(clientOptions); this.object = null; @@ -627,7 +627,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player { position = Vec3.atCenterOf(world.getSharedSpawnPos()); } this.setLevel(world); - this.setPos(position); + this.setPosRaw(position.x(), position.y(), position.z()); // Paper - don't register to chunks yet } this.gameMode.setLevel((ServerLevel) world); } diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index f0cc34002e260567322d7acaf803f43a8b92e563..8b0c098c795c5a57fce96ad5d98ac8436024cda9 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -226,6 +226,7 @@ public abstract class PlayerList { // Paper start - Entity#getEntitySpawnReason if (optional.isEmpty()) { player.spawnReason = org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT; // set Player SpawnReason to DEFAULT on first login + player.moveTo(player.adjustSpawnLocation(worldserver1, worldserver1.getSharedSpawnPos()).getBottomCenter(), 0.0F, 0.0F); } // Paper end - Entity#getEntitySpawnReason player.setServerLevel(worldserver1);