From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Esophose Date: Sat, 3 Oct 2020 18:57:47 -0600 Subject: [PATCH] Fix Player spawnParticle x/y/z precision loss diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index eb2954c9b51d4fd76cf5aec17899218f4de7076d..786b8c10a647d777b951b760e4c51eef057b2edd 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -2720,7 +2720,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { @Override public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) { - ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.createParticleParam(particle, data), force, (float) x, (float) y, (float) z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); + ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.createParticleParam(particle, data), force, x, y, z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); // Paper - fix x/y/z precision loss this.getHandle().connection.send(packetplayoutworldparticles); }