--- a/net/minecraft/server/level/ChunkProviderServer.java +++ b/net/minecraft/server/level/ChunkProviderServer.java @@ -83,6 +83,16 @@ this.clearCache(); } + // CraftBukkit start - properly implement isChunkLoaded + public boolean isChunkLoaded(int chunkX, int chunkZ) { + PlayerChunk chunk = this.chunkMap.getUpdatingChunkIfPresent(ChunkCoordIntPair.asLong(chunkX, chunkZ)); + if (chunk == null) { + return false; + } + return chunk.getFullChunkNow() != null; + } + // CraftBukkit end + @Override public LightEngineThreaded getLightEngine() { return this.lightEngine; @@ -127,7 +137,7 @@ for (int l = 0; l < 4; ++l) { if (k == this.lastChunkPos[l] && chunkstatus == this.lastChunkStatus[l]) { ichunkaccess = this.lastChunk[l]; - if (ichunkaccess != null || !flag) { + if (ichunkaccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime return ichunkaccess; } } @@ -175,12 +185,12 @@ if (playerchunk == null) { return null; } else { - Either either = (Either) playerchunk.getFutureIfPresent(ChunkStatus.FULL).getNow((Object) null); + Either either = (Either) playerchunk.getFutureIfPresent(ChunkStatus.FULL).getNow(null); // CraftBukkit - decompile error if (either == null) { return null; } else { - IChunkAccess ichunkaccess1 = (IChunkAccess) either.left().orElse((Object) null); + IChunkAccess ichunkaccess1 = (IChunkAccess) either.left().orElse(null); // CraftBukkit - decompile error if (ichunkaccess1 != null) { this.storeInCache(k, ichunkaccess1, ChunkStatus.FULL); @@ -228,7 +238,15 @@ int l = ChunkLevel.byStatus(chunkstatus); PlayerChunk playerchunk = this.getVisibleChunkIfPresent(k); - if (flag) { + // CraftBukkit start - don't add new ticket for currently unloading chunk + boolean currentlyUnloading = false; + if (playerchunk != null) { + FullChunkStatus oldChunkState = ChunkLevel.fullStatus(playerchunk.oldTicketLevel); + FullChunkStatus currentChunkState = ChunkLevel.fullStatus(playerchunk.getTicketLevel()); + currentlyUnloading = (oldChunkState.isOrAfter(FullChunkStatus.FULL) && !currentChunkState.isOrAfter(FullChunkStatus.FULL)); + } + if (flag && !currentlyUnloading) { + // CraftBukkit end this.distanceManager.addTicket(TicketType.UNKNOWN, chunkcoordintpair, l, chunkcoordintpair); if (this.chunkAbsent(playerchunk, l)) { GameProfilerFiller gameprofilerfiller = this.level.getProfiler(); @@ -247,7 +265,7 @@ } private boolean chunkAbsent(@Nullable PlayerChunk playerchunk, int i) { - return playerchunk == null || playerchunk.getTicketLevel() > i; + return playerchunk == null || playerchunk.oldTicketLevel > i; // CraftBukkit using oldTicketLevel for isLoaded checks } @Override @@ -315,7 +333,7 @@ } else if (!this.level.shouldTickBlocksAt(i)) { return false; } else { - Either either = (Either) playerchunk.getTickingChunkFuture().getNow((Object) null); + Either either = (Either) playerchunk.getTickingChunkFuture().getNow(null); // CraftBukkit - decompile error return either != null && either.left().isPresent(); } @@ -328,11 +346,31 @@ @Override public void close() throws IOException { - this.save(true); + // CraftBukkit start + close(true); + } + + public void close(boolean save) throws IOException { + if (save) { + this.save(true); + } + // CraftBukkit end this.lightEngine.close(); this.chunkMap.close(); } + // CraftBukkit start - modelled on below + public void purgeUnload() { + this.level.getProfiler().push("purge"); + this.distanceManager.purgeStaleTickets(); + this.runDistanceManagerUpdates(); + this.level.getProfiler().popPush("unload"); + this.chunkMap.tick(() -> true); + this.level.getProfiler().pop(); + this.clearCache(); + } + // CraftBukkit end + @Override public void tick(BooleanSupplier booleansupplier, boolean flag) { this.level.getProfiler().push("purge"); @@ -379,11 +417,11 @@ this.lastSpawnState = spawnercreature_d; gameprofilerfiller.popPush("spawnAndTick"); - boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING); + boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit SystemUtils.shuffle(list, this.level.random); int l = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING); - boolean flag1 = this.level.getLevelData().getGameTime() % 400L == 0L; + boolean flag1 = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit Iterator iterator1 = list.iterator(); while (iterator1.hasNext()) { @@ -586,13 +624,19 @@ } @Override - protected boolean pollTask() { + // CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task + public boolean pollTask() { + try { if (ChunkProviderServer.this.runDistanceManagerUpdates()) { return true; } else { ChunkProviderServer.this.lightEngine.tryScheduleUpdate(); return super.pollTask(); } + } finally { + chunkMap.callbackExecutor.run(); + } + // CraftBukkit end } }