From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: GioSDA Date: Wed, 10 Mar 2021 10:06:45 -0800 Subject: [PATCH] Add option to fix items merging through walls diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 37f866629b7eed39ced4352c94e56c8de8ccfeb9..795b76379eb698aa0ed83c000ea0679a844792d5 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -820,4 +820,9 @@ public class PaperWorldConfig { private void mapItemFrameCursorLimit() { mapItemFrameCursorLimit = getInt("map-item-frame-cursor-limit", mapItemFrameCursorLimit); } + + public boolean fixItemsMergingThroughWalls; + private void fixItemsMergingThroughWalls() { + fixItemsMergingThroughWalls = getBoolean("fix-items-merging-through-walls", fixItemsMergingThroughWalls); + } } diff --git a/src/main/java/net/minecraft/world/entity/item/EntityItem.java b/src/main/java/net/minecraft/world/entity/item/EntityItem.java index 575833807ff647f30d7c2b7abcd01701c7dec85b..8b79220c27292f9b92d9884bbbe4b16d7762343c 100644 --- a/src/main/java/net/minecraft/world/entity/item/EntityItem.java +++ b/src/main/java/net/minecraft/world/entity/item/EntityItem.java @@ -228,6 +228,14 @@ public class EntityItem extends Entity { EntityItem entityitem = (EntityItem) iterator.next(); if (entityitem.z()) { + // Paper Start - Fix items merging through walls + if (this.world.paperConfig.fixItemsMergingThroughWalls) { + net.minecraft.world.level.RayTrace rayTrace = new net.minecraft.world.level.RayTrace(this.getPositionVector(), entityitem.getPositionVector(), + net.minecraft.world.level.RayTrace.BlockCollisionOption.COLLIDER, net.minecraft.world.level.RayTrace.FluidCollisionOption.NONE, this); + net.minecraft.world.phys.MovingObjectPositionBlock rayTraceResult = world.rayTrace(rayTrace); + if (rayTraceResult.getType() == net.minecraft.world.phys.MovingObjectPosition.EnumMovingObjectType.BLOCK) continue; + } + // Paper End this.a(entityitem); if (this.dead) { break;