From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Sun, 20 Sep 2020 16:10:49 -0700 Subject: [PATCH] Make sure inlined getChunkAt has inlined logic for loaded chunks Tux did some profiling some time ago and showed that the previous getChunkAt method which had inlined logic for loaded chunks did get inlined, but the standard CPS.getChunkAt method was not inlined. diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java index 68cee32833a3d683852e67e3727d62b84fa60cc4..a1731f09e724794be90dbf47e1d463a10cdb3052 100644 --- a/src/main/java/net/minecraft/world/level/Level.java +++ b/src/main/java/net/minecraft/world/level/Level.java @@ -351,7 +351,14 @@ public abstract class Level implements LevelAccessor, AutoCloseable { @Override public final LevelChunk getChunk(int chunkX, int chunkZ) { // Paper - final to help inline - return (LevelChunk) this.getChunk(chunkX, chunkZ, ChunkStatus.FULL, true); // Paper - avoid a method jump + // Paper start - Perf: make sure loaded chunks get the inlined variant of this function + net.minecraft.server.level.ServerChunkCache cps = ((ServerLevel)this).getChunkSource(); + LevelChunk ifLoaded = cps.getChunkAtIfLoadedImmediately(chunkX, chunkZ); + if (ifLoaded != null) { + return ifLoaded; + } + return (LevelChunk) cps.getChunk(chunkX, chunkZ, ChunkStatus.FULL, true); // Paper - avoid a method jump + // Paper end - Perf: make sure loaded chunks get the inlined variant of this function } // Paper start - if loaded