From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 19 Jan 2018 00:36:25 -0500
Subject: [PATCH] Add SkullMeta.setPlayerProfile API

This allows you to create already filled textures on Skulls to avoid texture lookups
which commonly cause rate limit issues with Mojang API

diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index e2ea49cd9..4855307b9 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -0,0 +0,0 @@ package org.bukkit.craftbukkit.inventory;
 
 import java.util.Map;
 
+import com.destroystokyo.paper.profile.CraftPlayerProfile;
+import com.destroystokyo.paper.profile.PlayerProfile;
 import net.minecraft.server.GameProfileSerializer;
 import net.minecraft.server.NBTBase;
 import net.minecraft.server.NBTTagCompound;
@@ -0,0 +0,0 @@ import org.bukkit.inventory.meta.SkullMeta;
 import com.google.common.collect.ImmutableMap.Builder;
 import com.mojang.authlib.GameProfile;
 
+import javax.annotation.Nullable;
+
 @DelegateDeserialization(SerializableMeta.class)
 class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
 
@@ -0,0 +0,0 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
         return hasOwner() ? profile.getName() : null;
     }
 
+    // Paper start
+    @Override
+    public void setPlayerProfile(@Nullable PlayerProfile profile) {
+        this.profile = (profile == null) ? null : CraftPlayerProfile.asAuthlibCopy(profile);
+    }
+
+    @Nullable
+    @Override
+    public PlayerProfile getPlayerProfile() {
+        return profile != null ? CraftPlayerProfile.asBukkitMirror(profile) : null;
+    }
+    // Paper end
+
     @Override
     public OfflinePlayer getOwningPlayer() {
         if (hasOwner()) {
--