From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic <jake.m.potrebic@gmail.com> Date: Sat, 21 Aug 2021 12:14:00 -0700 Subject: [PATCH] Change EnderEye target without changing other things diff --git a/src/main/java/org/bukkit/entity/EnderSignal.java b/src/main/java/org/bukkit/entity/EnderSignal.java index 1bba155d80621852acd187e181423afc577899ea..c8c74651e1b434e5a0fce6d9e8d01754b2d7287a 100644 --- a/src/main/java/org/bukkit/entity/EnderSignal.java +++ b/src/main/java/org/bukkit/entity/EnderSignal.java @@ -28,6 +28,17 @@ public interface EnderSignal extends Entity { */ public void setTargetLocation(@NotNull Location location); + // Paper start + /** + * Set the {@link Location} this EnderSignal is moving towards. + * + * @param location the new target location + * @param update true to reset the {@link #getDropItem()} + * to a random value and {@link #getDespawnTimer()} to 0 + */ + public void setTargetLocation(@NotNull Location location, boolean update); + // Paper end + /** * Gets if the EnderSignal should drop an item on death.<br> * If {@code true}, it will drop an item. If {@code false}, it will shatter.