From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: kickash32 Date: Mon, 19 Aug 2019 01:27:58 +0500 Subject: [PATCH] Optional per player mob spawns diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider }); } + // Paper start - Optional per player mob spawns + public void updatePlayerMobTypeMap(final Entity entity) { + if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { + return; + } + int index = entity.getType().getCategory().ordinal(); + + final com.destroystokyo.paper.util.maplist.ReferenceList inRange = + this.getNearbyPlayers().getPlayers(entity.chunkPosition(), io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); + if (inRange == null) { + return; + } + final Object[] backingSet = inRange.getRawData(); + for (int i = 0, len = inRange.size(); i < len; i++) { + ++((ServerPlayer)backingSet[i]).mobCounts[index]; + } + } + public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) { - return -1; + return player.mobCounts[mobCategory.ordinal()]; } + // Paper end - Optional per player mob spawns private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8); diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java +++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java @@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource { gameprofilerfiller.popPush("naturalSpawnCount"); this.level.timings.countNaturalMobs.startTiming(); // Paper - timings int k = this.distanceManager.getNaturalSpawnChunkCount(); - NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(k, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap)); + // Paper start - Optional per player mob spawns + int naturalSpawnChunkCount = k; + NaturalSpawner.SpawnState spawnercreature_d; // moved down + if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled + // re-set mob counts + for (ServerPlayer player : this.level.players) { + Arrays.fill(player.mobCounts, 0); + } + spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); + } else { + spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false); + } + // Paper end - Optional per player mob spawns this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings this.lastSpawnState = spawnercreature_d; diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -0,0 +0,0 @@ public class ServerPlayer extends Player { public boolean queueHealthUpdatePacket; public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket; // Paper end - cancellable death event + // Paper start - Optional per player mob spawns + public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; + public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper + // Paper end - Optional per player mob spawns // CraftBukkit start public CraftPlayer.TransferCookieConnection transferCookieConnection; diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java +++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java @@ -0,0 +0,0 @@ public final class NaturalSpawner { private NaturalSpawner() {} public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) { + // Paper start - Optional per player mob spawns + return createState(spawningChunkCount, entities, chunkSource, densityCapper, false); + } + + public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) { + // Paper end - Optional per player mob spawns PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator(); Object2IntOpenHashMap object2intopenhashmap = new Object2IntOpenHashMap(); Iterator iterator = entities.iterator(); @@ -0,0 +0,0 @@ public final class NaturalSpawner { spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge()); } - if (entity instanceof Mob) { + if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns densityCapper.addMob(chunk.getPos(), enumcreaturetype); } object2intopenhashmap.addTo(enumcreaturetype, 1); + // Paper start - Optional per player mob spawns + if (countMobs) { + chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity); + } + // Paper end - Optional per player mob spawns }); } } @@ -0,0 +0,0 @@ public final class NaturalSpawner { continue; } - if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) { + // Paper start - Optional per player mob spawns; only allow spawns upto the limit per chunk and update count afterwards + int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype); + int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER; + int difference = k1 - currEntityCount; + + if (world.paperConfig().entities.spawning.perPlayerMobSpawns) { + int minDiff = Integer.MAX_VALUE; + final com.destroystokyo.paper.util.maplist.ReferenceList inRange = + world.chunkSource.chunkMap.getNearbyPlayers().getPlayers(chunk.getPos(), io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); + if (inRange != null) { + final Object[] backingSet = inRange.getRawData(); + for (int k = 0, len = inRange.size(); k < len; k++) { + minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear((net.minecraft.server.level.ServerPlayer)backingSet[k], enumcreaturetype), minDiff); + } + } + difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff; + } + if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) { + // Paper end - Optional per player mob spawns // CraftBukkit end Objects.requireNonNull(info); NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn; Objects.requireNonNull(info); - NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn); + // Paper start - Optional per player mob spawns + int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn, + difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null); + info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum); + // Paper end - Optional per player mob spawns } } @@ -0,0 +0,0 @@ public final class NaturalSpawner { // Paper end - Add mobcaps commands public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) { + // Paper start - Optional per player mob spawns + spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null); + } + public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer trackEntity) { + // Paper end - Optional per player mob spawns BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk); if (blockposition.getY() >= world.getMinBuildHeight() + 1) { - NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner); + return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns } + return 0; // Paper - Optional per player mob spawns } @VisibleForDebug @@ -0,0 +0,0 @@ public final class NaturalSpawner { }); } + // Paper start - Optional per player mob spawns public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) { + spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null); + } + public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer trackEntity) { + // Paper end - Optional per player mob spawns StructureManager structuremanager = world.structureManager(); ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator(); int i = pos.getY(); BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn + int j = 0; // Paper - Optional per player mob spawns; moved up if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(); - int j = 0; + //int j = 0; // Paper - Optional per player mob spawns; moved up int k = 0; while (k < 3) { @@ -0,0 +0,0 @@ public final class NaturalSpawner { // Paper start - PreCreatureSpawnEvent PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2); if (doSpawning == PreSpawnStatus.ABORT) { - return; + return j; // Paper - Optional per player mob spawns } if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) { // Paper end - PreCreatureSpawnEvent Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type); if (entityinsentient == null) { - return; + return j; // Paper - Optional per player mob spawns } entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F); @@ -0,0 +0,0 @@ public final class NaturalSpawner { ++j; ++k1; runner.run(entityinsentient, chunk); + // Paper start - Optional per player mob spawns + if (trackEntity != null) { + trackEntity.accept(entityinsentient); + } + // Paper end - Optional per player mob spawns } // CraftBukkit end - if (j >= entityinsentient.getMaxSpawnClusterSize()) { - return; + if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns + return j; // Paper - Optional per player mob spawns } if (entityinsentient.isMaxGroupSizeReached(k1)) { @@ -0,0 +0,0 @@ public final class NaturalSpawner { } } + return j; // Paper - Optional per player mob spawns } private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) { @@ -0,0 +0,0 @@ public final class NaturalSpawner { MobCategory enumcreaturetype = entitytypes.getCategory(); this.mobCategoryCounts.addTo(enumcreaturetype, 1); - this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); + if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns } public int getSpawnableChunkCount() { @@ -0,0 +0,0 @@ public final class NaturalSpawner { int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER; // CraftBukkit end + if (this.localMobCapCalculator == null) return this.mobCategoryCounts.getInt(enumcreaturetype) < i; // Paper - Optional per player mob spawns return this.mobCategoryCounts.getInt(enumcreaturetype) >= i ? false : this.localMobCapCalculator.canSpawn(enumcreaturetype, chunkcoordintpair); } }