From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 29 Jun 2018 00:21:28 -0400 Subject: [PATCH] LivingEntity Active Item API API relating to items being actively used by a LivingEntity such as a bow or eating food. == AT == public net/minecraft/world/entity/LivingEntity completeUsingItem()V public net/minecraft/server/level/ServerPlayer completeUsingItem()V Co-authored-by: Jake Potrebic diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java index 5ca07b2cdc30f23632a23249c615ac9a8c7c96c7..4f0f21bb1f2d37a798065b7c5e0b2a77a8122823 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java @@ -858,4 +858,53 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity { getHandle().setShieldBlockingDelay(delay); } // Paper end + + // Paper start - active item API + @Override + public void startUsingItem(org.bukkit.inventory.EquipmentSlot hand) { + Preconditions.checkArgument(hand != null, "hand must not be null"); + switch (hand) { + case HAND -> getHandle().startUsingItem(InteractionHand.MAIN_HAND); + case OFF_HAND -> getHandle().startUsingItem(InteractionHand.OFF_HAND); + default -> throw new IllegalArgumentException("hand may only be HAND or OFF_HAND"); + } + } + + @Override + public void completeUsingActiveItem() { + getHandle().completeUsingItem(); + } + + @Override + public ItemStack getActiveItem() { + return this.getHandle().getUseItem().asBukkitMirror(); + } + + @Override + public int getActiveItemRemainingTime() { + return this.getHandle().getUseItemRemainingTicks(); + } + + @Override + public void setActiveItemRemainingTime(final int ticks) { + Preconditions.checkArgument(ticks >= 0, "ticks must be >= 0"); + Preconditions.checkArgument(ticks <= this.getHandle().getUseItem().getUseDuration(this.getHandle()), "ticks must be <= item use duration"); + this.getHandle().useItemRemaining = ticks; + } + + @Override + public int getActiveItemUsedTime() { + return this.getHandle().getTicksUsingItem(); + } + + @Override + public boolean hasActiveItem() { + return this.getHandle().isUsingItem(); + } + + @Override + public org.bukkit.inventory.EquipmentSlot getActiveItemHand() { + return org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(this.getHandle().getUsedItemHand()); + } + // Paper end - active item API }