From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: MeFisto94 Date: Tue, 11 May 2021 00:48:51 +0200 Subject: [PATCH] Add a "should burn in sunlight" API for Phantoms and Skeletons diff --git a/src/main/java/org/bukkit/entity/Phantom.java b/src/main/java/org/bukkit/entity/Phantom.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/entity/Phantom.java +++ b/src/main/java/org/bukkit/entity/Phantom.java @@ -0,0 +0,0 @@ public interface Phantom extends Flying { */ @Nullable public java.util.UUID getSpawningEntity(); + + /** + * Check if this phantom will burn in the sunlight + * + * @return True if phantom will burn in sunlight + */ + public boolean shouldBurnInDay(); + + /** + * Set if this phantom should burn in the sunlight + * + * @param shouldBurnInDay True to burn in sunlight + */ + public void setShouldBurnInDay(boolean shouldBurnInDay); // Paper end } diff --git a/src/main/java/org/bukkit/entity/Skeleton.java b/src/main/java/org/bukkit/entity/Skeleton.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/entity/Skeleton.java +++ b/src/main/java/org/bukkit/entity/Skeleton.java @@ -0,0 +0,0 @@ public interface Skeleton extends Monster, RangedEntity { // Paper */ STRAY; } + // Paper start + /** + * Check if this skeleton will burn in the sunlight + * + * @return True if skeleton will burn in sunlight + */ + boolean shouldBurnInDay(); + + /** + * Set if this skeleton should burn in the sunlight + * + * @param shouldBurnInDay True to burn in sunlight + */ + void setShouldBurnInDay(boolean shouldBurnInDay); + // Paper end }