From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: nopjar Date: Sun, 12 Jun 2022 02:26:04 +0200 Subject: [PATCH] Add WardenAngerChangeEvent diff --git a/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java b/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java +++ b/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java @@ -0,0 +0,0 @@ public class AngerManagement { public int increaseAnger(Entity entity, int amount) { boolean bl = !this.angerBySuspect.containsKey(entity); int i = this.angerBySuspect.computeInt(entity, (suspect, anger) -> { - return Math.min(150, (anger == null ? 0 : anger) + amount); + return Math.min(150, (anger == null ? 0 : anger) + amount); // Paper - diff on change }); if (bl) { int j = this.angerByUuid.removeInt(entity.getUUID()); diff --git a/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java b/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java +++ b/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java @@ -0,0 +0,0 @@ public class Warden extends Monster implements VibrationSystem { @VisibleForTesting public void increaseAngerAt(@Nullable Entity entity, int amount, boolean listening) { if (!this.isNoAi() && this.canTargetEntity(entity)) { + // Paper start + int activeAnger = this.angerManagement.getActiveAnger(entity); + io.papermc.paper.event.entity.WardenAngerChangeEvent event = new io.papermc.paper.event.entity.WardenAngerChangeEvent((org.bukkit.entity.Warden) this.getBukkitEntity(), entity.getBukkitEntity(), activeAnger, Math.min(150, activeAnger + amount)); + this.level().getCraftServer().getPluginManager().callEvent(event); + if (event.isCancelled()) { + return; + } + amount = event.getNewAnger() - activeAnger; + // Paper end WardenAi.setDigCooldown(this); boolean flag1 = !(this.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).orElse(null) instanceof Player); // CraftBukkit - decompile error int j = this.angerManagement.increaseAnger(entity, amount);