From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Byteflux Date: Wed, 8 Aug 2018 16:33:21 -0600 Subject: [PATCH] Configurable speed for water flowing over lava diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java +++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java @@ -0,0 +0,0 @@ public class LiquidBlock extends Block implements BucketPickup { @Override public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) { if (this.shouldSpreadLiquid(world, pos, state)) { - world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world)); + world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper } } + // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava + public int getFlowSpeed(Level world, BlockPos blockposition) { + if (net.minecraft.core.registries.BuiltInRegistries.FLUID.wrapAsHolder(this.fluid).is(FluidTags.WATER)) { + if ( + isLava(world, blockposition.north(1)) || + isLava(world, blockposition.south(1)) || + isLava(world, blockposition.west(1)) || + isLava(world, blockposition.east(1)) + ) { + return world.paperConfig().environment.waterOverLavaFlowSpeed; + } + } + return this.fluid.getTickDelay(world); + } + private static boolean isLava(Level world, BlockPos blockPos) { + final FluidState fluidState = world.getFluidIfLoaded(blockPos); + return fluidState != null && fluidState.is(FluidTags.LAVA); + } + // Paper end + @Override public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) { if (state.getFluidState().isSource() || neighborState.getFluidState().isSource()) { @@ -0,0 +0,0 @@ public class LiquidBlock extends Block implements BucketPickup { @Override public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) { if (this.shouldSpreadLiquid(world, pos, state)) { - world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world)); + world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper } }