From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 31 Mar 2020 03:50:42 -0400 Subject: [PATCH] Remote Connections shouldn't hold up shutdown Bugs in the connection logic appears to leave stale connections even, preventing shutdown diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java @@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface } if (this.rconThread != null) { - this.rconThread.stop(); + this.rconThread.stopNonBlocking(); // Paper - don't wait for remote connections } if (this.queryThreadGs4 != null) { - this.queryThreadGs4.stop(); + // this.remoteStatusListener.stop(); // Paper - don't wait for remote connections } System.exit(0); // CraftBukkit diff --git a/src/main/java/net/minecraft/server/rcon/thread/RconThread.java b/src/main/java/net/minecraft/server/rcon/thread/RconThread.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/rcon/thread/RconThread.java +++ b/src/main/java/net/minecraft/server/rcon/thread/RconThread.java @@ -0,0 +0,0 @@ public class RconThread extends GenericThread { this.clients.clear(); } + // Paper start + public void stopNonBlocking() { + this.running = false; + for (RconClient client : this.clients) { + client.running = false; + } + } + // Paper stop private void closeSocket(ServerSocket socket) { LOGGER.debug("closeSocket: {}", (Object)socket);